Artwork for Hobbit

Character

Hobbit

Created by Eternia

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Dwarf
Class
Fighter
Gender
male
Alignment
Lawful Good
Size
Small
Armor class
16
Hit points
45
Speed
30
Challenge
3
Experience
700
Languages
Common, Dwarvish
Senses
Darkvision 60 ft., Passive Perception 13
Skills
Athletics, Perception, Intimidation

Biography

Born beneath the rolling hills of the Shire to a family of stonemasons, Hobbit inherited his father's unwavering commitment to justice and order, though his stature marked him as an outsider even among his own kind. While his kin pursued comfortable lives tending gardens and enjoying hearty meals, Hobbit felt an irresistible calling to protect the innocent and uphold the ancient laws that kept the realm in balance. He trained relentlessly in combat, fashioning weapons scaled to his diminutive frame and developing a fighting style that compensated for his lack of size with precision and determination. When a band of brigands threatened to enslave the halfling settlements, Hobbit stood alone at the village gates, his resolve unshakeable, and drove them back with such ferocity that even full-sized warriors spoke of him with reverence. Recognizing that his destiny lay beyond the Shire's borders, he ventured into the wider world as a wandering defender of the weak, carrying the values of his homeland wherever his feet took him. Though he may never return to his beloved home, Hobbit carries the Shire in his heart, a small warrior with an immeasurable spirit dedicated to preserving goodness and law throughout the land.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

16, modifier +3

Intelligence

10, modifier +0

Wisdom

12, modifier +1

Charisma

8, modifier -1

Actions

Precision Strike

Make a melee weapon attack. On a hit, deal 1d8 + 2 slashing damage. If the target is larger, deal an extra 1d6 damage.

Defensive Stance

As a bonus action, gain +2 AC until the start of your next turn. If attacked, make a melee attack as a reaction.

Heroic Charge

Move up to your speed in a straight line. If you end within 5 feet of an enemy, make a melee attack with advantage.

Shield Bash

Make a melee attack with your shield. On a hit, deal 1d6 bludgeoning damage and push the target 5 feet away.

Abilities

Unyielding Spirit

Hobbit has advantage on saving throws against being frightened.

Guardian's Resolve

Allies within 10 feet gain a +1 bonus to AC while Hobbit is conscious.

Saving throws

strength

+4

dexterity

+5

constitution

+5

wisdom

+3

Damage resistances

Poison

World connections

Appears in