
Character
Hooty Jager, The Whiskey'S Call
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Gender
- female
- Alignment
- Chaotic Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Performance, Persuasion, Acrobatics, Insight
Biography
Born into a world of ash and screams during the Crimson siege that nearly consumed Meridian, Hooty was too young to remember her parents' faces, only the phantom warmth of their absence. The city's survivors became her unlikely guardians, each struggling household offering what little they could spare to raise the orphaned girl who somehow refused to break beneath the weight of collective grief. As she matured, the Haughty Strays became her true sanctuary—a tavern where she discovered that her voice could heal what steel and fire could not, her songs weaving magic through candlelit nights and dulling the ache in veteran's hearts. She learned to move with calculated grace, to flash a smile that made coin purses loosen and eyes soften, understanding instinctively that charm was its own form of currency in a world still recovering from devastation. Every copper earned through her performances and services flowed back into the community that had stitched her together from scraps, a living penance for the luck of her own survival. The locals whispered that Hooty possessed the angel's radiance and the devil's cunning, but they never spoke of the quiet determination that burned beneath her cheeky grin—a woman determined to transform her borrowed life into a gift worth giving back.
Attributes
Strength
10, modifier +0
Dexterity
16, modifier +3
Constitution
14, modifier +2
Intelligence
14, modifier +2
Wisdom
12, modifier +1
Charisma
20, modifier +5
Actions
Charming Performance
Hooty performs a captivating song, forcing enemies within 30 ft. to make a DC 15 Wisdom saving throw or be charmed for 1 minute.
Dazzling Dance
Hooty can make a Dexterity (Acrobatics) check against a target's AC. On success, she deals 2d6 psychic damage and gains advantage on her next Charisma check.
Angel's Smile
As a bonus action, Hooty can grant an ally within 30 ft. a +2 bonus to their next attack roll or saving throw.
Devil's Sway
Hooty can use her action to impose disadvantage on an enemy's next attack roll against her.
Abilities
Community's Heart
Hooty gains advantage on Charisma checks when interacting with locals.
Song of Healing
Once per long rest, Hooty can restore 2d8 hit points to allies within 30 feet.
Saving throws
strength
+0
dexterity
+3
constitution
+2
intelligence
+2
wisdom
+1
charisma
+5
Damage resistances
Psychic
World connections