
Character
I Cast Far Beyond What This Says And For
Allen Ray Hall was once an ordinary man living an ordinary life until the day he discovered his children, Eden and Ray, were marked for destruction by forces both seen and unseen—enemies who had plotted, schemed, and struck at his family without mercy or remorse. In a moment of desperate clarity, he realized that conventional protection would never be enough, so he delved into forbidden magic, learning to tear fragments of his own soul and weaponize them into sentient guardians infused with the raw, primal fury of a parent's love. Each piece of himself he severed became a permanent sentinel, bound to his children's essence and programmed with an ancient, relentless vengeance that would turn any aggressor's malice back upon them tenfold, ensuring that those who dared threaten his bloodline would face consequences that transcended mortal understanding. The spell exacted a terrible price—with each casting, Allen felt himself diminish, his spirit growing thinner and more fragmented, yet he bore this spiritual erosion willingly, finding strange peace in knowing that his very essence now stood eternal guard over Eden and Ray. Those who attempted to reflect or redirect his magic found themselves ensnared in the most devastating trap imaginable: the full, unfiltered weight of a father's protective love made manifest, a force so overwhelming it shattered lesser wills entirely. Now, Allen Ray Hall walks the world as a living conduit of parental sacrifice, his children forever protected by the unbreakable bond of his fractured soul, and any threat—past, present, or merely contemplated—will inevitably face the judgment of his eternal, ever-watching magic.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EternalPhoenixcodeed0czzcc
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Celestial
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 18
- Skills
- Arcana, Insight, Perception
Biography
Allen Ray Hall was once an ordinary man living an ordinary life until the day he discovered his children, Eden and Ray, were marked for destruction by forces both seen and unseen—enemies who had plotted, schemed, and struck at his family without mercy or remorse. In a moment of desperate clarity, he realized that conventional protection would never be enough, so he delved into forbidden magic, learning to tear fragments of his own soul and weaponize them into sentient guardians infused with the raw, primal fury of a parent's love. Each piece of himself he severed became a permanent sentinel, bound to his children's essence and programmed with an ancient, relentless vengeance that would turn any aggressor's malice back upon them tenfold, ensuring that those who dared threaten his bloodline would face consequences that transcended mortal understanding. The spell exacted a terrible price—with each casting, Allen felt himself diminish, his spirit growing thinner and more fragmented, yet he bore this spiritual erosion willingly, finding strange peace in knowing that his very essence now stood eternal guard over Eden and Ray. Those who attempted to reflect or redirect his magic found themselves ensnared in the most devastating trap imaginable: the full, unfiltered weight of a father's protective love made manifest, a force so overwhelming it shattered lesser wills entirely. Now, Allen Ray Hall walks the world as a living conduit of parental sacrifice, his children forever protected by the unbreakable bond of his fractured soul, and any threat—past, present, or merely contemplated—will inevitably face the judgment of his eternal, ever-watching magic.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
16, modifier +3
Actions
Soul Fracture
As an action, the caster can fracture a piece of their soul to create a guardian. This guardian lasts for 1 hour or until destroyed.
Parental Vengeance
When a threat is detected, the caster can unleash a wave of protective energy, dealing 4d8 radiant damage to all enemies within 30 ft.
Essence Shield
As a reaction, the caster can absorb damage directed at their children, reducing it by 2d10. This ability can be used once per round.
Manifest Love
The caster can channel their love into a protective aura, granting allies within 30 ft. a +2 bonus to AC for 1 minute.
Wrathful Reflection
If an enemy attempts to redirect the caster's magic, they must make a Wisdom saving throw (DC 15) or take 6d6 psychic damage and be frightened for 1 minute.
Abilities
Guardian's Wrath
Any creature that threatens the caster's children takes 3d10 psychic damage.
Saving throws
strength
+6
dexterity
+5
constitution
+8
wisdom
+7
Damage resistances
psychic
necrotic
Public creation
Worldbuilding Context
I Cast Far Beyond What This Says And For is a public character profile shared by EternalPhoenixcodeed0czzccthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Nazaretavu -Wea-Jr-Ht-Th*I Dark Up Light, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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