
Character
Ice
Ice was a unique and powerful being, born from the union of an elf and a golem giant. Her dual heritage granted her incredible strength and resilience, as well as a deep connection to the natural world. As a member of the Elf Golem Giant faction, she dedicated her life to maintaining the balance of the land, using her fighter skills to protect the forests and their inhabitants from harm. However, her true calling was not in battle, but in the gentle art of terraforming. With a green thumb and a heart full of compassion, Ice would venture into the most desolate areas, planting willow trees and nurturing the land back to life. Her work was her legacy, a testament to her unwavering commitment to harmony and restoration. Tragically, her life was cut short by the evil Wolfina, who sought to destroy all that Ice held dear. But the wolves she had cared for, both the ice wolves and her own kin, vowed to honor her memory by finishing her work and bringing Wolfina to justice.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- darkeclipse
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Half-Elf
- Race
- Half-Elf
- Class
- Fighter
- Gender
- female
- Alignment
- Lawful Neutral
- Faction
- Elf golem giant
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Elvish, Giant
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Athletics, Nature, Survival
Biography
Ice was a unique and powerful being, born from the union of an elf and a golem giant. Her dual heritage granted her incredible strength and resilience, as well as a deep connection to the natural world. As a member of the Elf Golem Giant faction, she dedicated her life to maintaining the balance of the land, using her fighter skills to protect the forests and their inhabitants from harm. However, her true calling was not in battle, but in the gentle art of terraforming. With a green thumb and a heart full of compassion, Ice would venture into the most desolate areas, planting willow trees and nurturing the land back to life. Her work was her legacy, a testament to her unwavering commitment to harmony and restoration. Tragically, her life was cut short by the evil Wolfina, who sought to destroy all that Ice held dear. But the wolves she had cared for, both the ice wolves and her own kin, vowed to honor her memory by finishing her work and bringing Wolfina to justice.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
16, modifier +3
Charisma
10, modifier +0
Actions
Frostbite Slash
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 4 slashing damage plus 1d6 cold damage.
Nature's Wrath
Ice summons a wave of energy, forcing all enemies in a 30 ft. cone to make a DC 15 Dexterity saving throw, taking 4d6 cold damage on a failed save, or half as much on a success.
Guardian's Call
Ice can summon 1d4 ice wolves to aid her in battle. They act on her initiative and follow her commands.
Abilities
Nature's Guardian
Ice can heal allies within 30 feet for 1d8 + 3 hit points once per turn.
Willow's Embrace
Ice can plant a willow tree as an action, creating difficult terrain in a 10-foot radius.
Saving throws
strength
+7
dexterity
+5
constitution
+8
wisdom
+6
Damage resistances
Cold
Public creation
Worldbuilding Context
Ice is a public character profile shared by darkeclipsethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Volcan Cannons, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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