Artwork for Inneqcub or Torpup?

Character

Inneqcub or Torpup?

Created by Kuromegane2

In the frozen tundra of the Kanata Region, the Inneqcub have roamed the land for generations. These curious fire wolf cubs have long been revered by the native people, who see them as guardians against the harsh winter elements. The Inneqcub's fiery fur, which miraculously does not burn the surrounding trees, is a testament to their unique bond with the land. Legend tells of a time when the Inneqcub were first discovered, their warm embrace providing solace to the shivering early settlers. As the Inneqcub grew, they became fierce protectors, their pack mentality enabling them to fend off the icy Pokémon that threatened the villages. In times of need, the Inneqcub would even lend their warmth to their human companions, cuddling up to keep them from succumbing to the bitter cold. This symbiotic relationship between the Inneqcub and the people of Kanata has endured for centuries, with the fire wolf cubs becoming an integral part of the region's cultural identity. Even during the colonial era, when the fur trade threatened the Inneqcub's existence, the native people fiercely defended their cherished companions, ensuring their survival and the preservation of this unique and vital part of the Kanata Region's heritage.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 8 artwork images supplied by the creator.

Creation type
Character
Shared by
Kuromegane2
Connected worlds
1
Detail fields
11
Profile sections
9
Artwork images
8

Details

Type
Beast
Alignment
Neutral Good
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
15
Experience
13000
Languages
Common, Sylvan, Pokémon
Senses
Darkvision 60 ft., Passive Perception 18
Skills
Perception, Survival, Stealth

Biography

In the frozen tundra of the Kanata Region, the Inneqcub have roamed the land for generations. These curious fire wolf cubs have long been revered by the native people, who see them as guardians against the harsh winter elements. The Inneqcub's fiery fur, which miraculously does not burn the surrounding trees, is a testament to their unique bond with the land. Legend tells of a time when the Inneqcub were first discovered, their warm embrace providing solace to the shivering early settlers. As the Inneqcub grew, they became fierce protectors, their pack mentality enabling them to fend off the icy Pokémon that threatened the villages. In times of need, the Inneqcub would even lend their warmth to their human companions, cuddling up to keep them from succumbing to the bitter cold. This symbiotic relationship between the Inneqcub and the people of Kanata has endured for centuries, with the fire wolf cubs becoming an integral part of the region's cultural identity. Even during the colonial era, when the fur trade threatened the Inneqcub's existence, the native people fiercely defended their cherished companions, ensuring their survival and the preservation of this unique and vital part of the Kanata Region's heritage. They are number 4 in the regional Pokédex and they are the fire starter Pokémon of the Kanata Region. Note: I tried making images of three Inneqcubs holding each other on their shoulders to mimic a tree while holding branches to camouflage while one of them is trying to find them.

Attributes

Strength

20, modifier +5

Dexterity

18, modifier +4

Constitution

20, modifier +5

Intelligence

12, modifier +1

Wisdom

16, modifier +3

Charisma

14, modifier +2

Actions

Fiery Bite

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 30 (4d10 + 5) fire damage.

Warm Embrace

As an action, Inneqcub can choose one ally within 30 feet to grant them temporary hit points equal to 3d10 + 5.

Abilities

Fire Guardian

Inneqcub's presence grants allies within 30 feet resistance to cold damage.

Saving throws

strength

+10

dexterity

+9

constitution

+10

wisdom

+8

Legendary actions

Flame Burst

Inneqcub unleashes a burst of flame in a 20-foot radius centered on itself. Each creature in that area must make a DC 18 Dexterity saving throw, taking 45 (10d8) fire damage on a failed save, or half as much damage on a successful one.

Pack Rally

Inneqcub can call upon its pack. Up to three Inneqcub allies within 60 feet can move up to their speed without provoking opportunity attacks.

Guardian's Howl

Inneqcub emits a powerful howl. All allies within 60 feet gain advantage on their next attack roll and saving throw before the end of their next turn.

Lair actions

Frosty Winds

On initiative count 20 (losing initiative ties), Inneqcub can summon icy winds that sweep through its lair. Each creature of its choice within the lair must succeed on a DC 18 Strength saving throw or be knocked prone and take 22 (4d10) cold damage.

Warmth of the Hearth

Inneqcub can create a warm zone in a 30-foot radius centered on a point it can see within its lair. Allies within this area regain 10 hit points at the start of their turn.

Damage resistances

cold

Condition immunities

charmed

frightened

Inneqcub or Torpup? artwork 2
Inneqcub or Torpup? artwork 3
Inneqcub or Torpup? artwork 4
Inneqcub or Torpup? artwork 5
Inneqcub or Torpup? artwork 6
Inneqcub or Torpup? artwork 7
Inneqcub or Torpup? artwork 8

Public creation

Worldbuilding Context

Inneqcub or Torpup? is a public character profile shared by Kuromegane2through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

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World connections

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