
Character
Islanders Of Death
Generations ago, the Islanders of Death were cast adrift on their rocky, fog-shrouded island after committing a terrible transgression against a powerful sorcerer—some say they murdered his family, others claim they stole an ancient grimoire that bound his soul to the mortal plane. Unable to escape their cursed home, the survivors discovered they could communicate with the restless spirits trapped between worlds, and they learned to appease these vengeful entities through elaborate midnight ceremonies and dark offerings. Over centuries, this grim necessity twisted into twisted tradition, and the islanders began to view communion with the dead not as survival but as sacred duty, believing that only through constant ritual could they prevent the spirits from consuming them entirely. Their culture became a labyrinth of superstitions and taboos, with each family maintaining bloodstained altars and hoarding cursed relics passed down through inheritance, treating these objects as both protection and burden. The island itself seems to conspire with its inhabitants—ships that approach its shores are swallowed by unnatural storms, and those rare outsiders who wash ashore either vanish into the mist or return to civilization hollow-eyed and speaking in tongues. The Islanders of Death have grown to accept their role as intermediaries between the living and dead, neither purely malevolent nor virtuous, but pragmatically devoted to maintaining the dark balance that keeps their island from sinking into the abyss.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 2 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- JackCarrot
- Connected worlds
- 1
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 2
Details
- Type
- Humanoid
- Race
- Human
- Alignment
- Neutral Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Arcana, Religion, Intimidation, Perception
Biography
Generations ago, the Islanders of Death were cast adrift on their rocky, fog-shrouded island after committing a terrible transgression against a powerful sorcerer—some say they murdered his family, others claim they stole an ancient grimoire that bound his soul to the mortal plane. Unable to escape their cursed home, the survivors discovered they could communicate with the restless spirits trapped between worlds, and they learned to appease these vengeful entities through elaborate midnight ceremonies and dark offerings. Over centuries, this grim necessity twisted into twisted tradition, and the islanders began to view communion with the dead not as survival but as sacred duty, believing that only through constant ritual could they prevent the spirits from consuming them entirely. Their culture became a labyrinth of superstitions and taboos, with each family maintaining bloodstained altars and hoarding cursed relics passed down through inheritance, treating these objects as both protection and burden. The island itself seems to conspire with its inhabitants—ships that approach its shores are swallowed by unnatural storms, and those rare outsiders who wash ashore either vanish into the mist or return to civilization hollow-eyed and speaking in tongues. The Islanders of Death have grown to accept their role as intermediaries between the living and dead, neither purely malevolent nor virtuous, but pragmatically devoted to maintaining the dark balance that keeps their island from sinking into the abyss.
Attributes
Strength
14, modifier 2
Dexterity
12, modifier 1
Constitution
20, modifier 5
Intelligence
16, modifier 3
Wisdom
18, modifier 4
Charisma
15, modifier 2
Actions
Dark Offering
Sacrifice a cursed relic to summon a spirit. Roll 4d6 necrotic damage to a target within 30 ft.
Vengeful Spirit
Call forth a spirit to attack. Make a melee spell attack, dealing 3d8 psychic damage on a hit.
Ritual of Binding
Spend 1 minute to bind a spirit, granting advantage on all saving throws for 1 hour.
Cursed Whispers
Whisper dark secrets to a target within 60 ft. They must succeed on a DC 16 Wisdom saving throw or be frightened for 1 minute.
Abilities
Spirit Communion
Once per long rest, can communicate with spirits to gain advantage on one skill check.
Cursed Relics
Resistance to necrotic damage and advantage on saving throws against being frightened.
Saving throws
strength
5
dexterity
1
intelligence
6
wisdom
7
constitution
8
charisma
5
Damage resistances
necrotic
Gallery

Public creation
Worldbuilding Context
Islanders Of Death is a public character profile shared by JackCarrotthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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