
Character
Jacqueline Richardson
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 11 labeled detail fields; 6 structured sections; 2 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- MysteriousSage4937
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 2
Details
- Type
- Humanoid (Werewolf)
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Sylvan, Werewolf
- Senses
- Darkvision 60 ft., Keen Smell, Passive Perception 15
- Skills
- Athletics, Acrobatics, Insight, Perception
Biography
Jacqueline Richardson was once a decorated mixed martial artist competing on the international circuit when a rogue werewolf's bite during a late-night attack transformed her life forever, forcing her to flee the human world she'd known. Rather than succumb to despair, she sought out the nearest pack in the remote forests of the Pacific Northwest and discovered that her years of disciplined grappling and combat training translated seamlessly into the lupine form, giving her a unique advantage her new kinfolk had never witnessed. The pack elders recognized her potential and mentored her in the ways of their kind, but Jacqueline's true calling emerged when she began adapting her martial arts philosophy—emphasizing leverage, precision, and control—to teach the young wolves who often relied solely on raw instinct and brute strength. Now residing in the timber-frame sanctuary deep in the woods where the pack trains, she has become an indispensable figure, transforming reckless cubs into disciplined fighters who understand that true power comes from mastery of technique rather than uncontrolled fury. Her students respect the quiet intensity she brings to every lesson, knowing that their mentor walks a path few werewolves ever understand—one where human skill and supernatural ability merge into something entirely formidable. Through her guidance, the younger generation has become the most feared and respected hunters in three states, a legacy that has elevated her pack's standing immeasurably.
Attributes
Strength
18, modifier 4
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
15, modifier 2
Charisma
12, modifier 1
Actions
Unarmed Strike
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 1d8 + 4 bludgeoning damage.
Jujutsu Throw
Jacqueline can grapple a target and, on a success, throw them 10 ft. away, dealing 2d6 bludgeoning damage.
Pack Tactics
Jacqueline has advantage on attack rolls against a creature if at least one of her allies is within 5 ft. of the creature.
Wolf Pack Training
As an action, Jacqueline can grant up to three allies within 30 ft. a bonus action to make a melee attack.
Abilities
Martial Arts Mastery
Jacqueline adds her proficiency bonus to any unarmed strike damage rolls.
Pack Leader
All allies within 30 feet gain advantage on saving throws against fear.
Saving throws
strength
8
dexterity
7
constitution
9
wisdom
6
Damage resistances
Bludgeoning
Piercing
Slashing from Nonmagical Attacks
Gallery

Public creation
Worldbuilding Context
Jacqueline Richardson is a public character profile shared by MysteriousSage4937through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Sinnissippi Valley, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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