
Character
Jahseh
Jahseh never knew his parents—the frontier settlement of Ashmark swallowed orphans like the dust swallowed footprints, and he learned to survive by watching, fighting, and running before he learned to read. When the Crimson Raiders began systematizing their raids on the outer settlements, Jahseh was seventeen and already legendary in the underground fighting pits, though he didn't understand why his punches left men unconscious while others merely bruised until the day his fists shattered a reinforced door to save trapped refugees and his bones didn't break. The mutation marked him as either blessed or cursed depending on who was speaking, but Jahseh cared only that he could finally *do something* about the predators who treated frontier folk as prey—he spent years becoming a phantom that appeared when raiders struck, leaving nothing but broken bones and confused soldiers in his wake. His reputation grew wild and exaggerated, whispers of an unkillable street fighter who could punch through steel, and when the League of Hope came recruiting, Jahseh almost refused, certain they wanted a mascot or a weapon to parade around polished cities. What changed his mind was meeting soldiers who actually *believed* that the forgotten people of the frontier mattered, who fought alongside him instead of ordering him around, and who asked what *he* needed rather than what they could extract from him. Now, surrounded by people worth fighting beside, Jahseh finally understands why his mutation chose him—not to be a hero, but to be proof that salvation doesn't come from laboratories or noble bloodlines, only from the stubborn refusal to let anyone else suffer the way he did.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- AuraThaGOAT
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Human
- Race
- Human
- Class
- Fighter
- Gender
- male
- Alignment
- Neutral Good
- Faction
- League of Hope
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Frontier Dialect
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Athletics, Intimidation, Acrobatics, Perception
Biography
Jahseh never knew his parents—the frontier settlement of Ashmark swallowed orphans like the dust swallowed footprints, and he learned to survive by watching, fighting, and running before he learned to read. When the Crimson Raiders began systematizing their raids on the outer settlements, Jahseh was seventeen and already legendary in the underground fighting pits, though he didn't understand why his punches left men unconscious while others merely bruised until the day his fists shattered a reinforced door to save trapped refugees and his bones didn't break. The mutation marked him as either blessed or cursed depending on who was speaking, but Jahseh cared only that he could finally *do something* about the predators who treated frontier folk as prey—he spent years becoming a phantom that appeared when raiders struck, leaving nothing but broken bones and confused soldiers in his wake. His reputation grew wild and exaggerated, whispers of an unkillable street fighter who could punch through steel, and when the League of Hope came recruiting, Jahseh almost refused, certain they wanted a mascot or a weapon to parade around polished cities. What changed his mind was meeting soldiers who actually *believed* that the forgotten people of the frontier mattered, who fought alongside him instead of ordering him around, and who asked what *he* needed rather than what they could extract from him. Now, surrounded by people worth fighting beside, Jahseh finally understands why his mutation chose him—not to be a hero, but to be proof that salvation doesn't come from laboratories or noble bloodlines, only from the stubborn refusal to let anyone else suffer the way he did.
Attributes
Strength
20, modifier 5
Dexterity
16, modifier 3
Constitution
18, modifier 4
Intelligence
10, modifier 0
Wisdom
12, modifier 1
Charisma
14, modifier 2
Actions
Fist of Fury
Make two melee attacks with your fists. Each attack deals 2d8 + 5 bludgeoning damage.
Ground Shatter
As an action, Jahseh can strike the ground, creating a shockwave. All creatures within 10 ft. must succeed on a DC 15 Dexterity saving throw or take 3d10 bludgeoning damage and be knocked prone.
Phantom Strike
Once per turn, Jahseh can make an attack as a bonus action after dashing. This attack deals an additional 1d6 damage.
Rallying Roar
As an action, Jahseh can inspire allies within 30 ft. Each ally gains 1d6 temporary hit points and advantage on their next attack roll.
Abilities
Unyielding Resilience
Jahseh's bones are reinforced, granting him resistance to bludgeoning damage.
Saving throws
strength
8
dexterity
6
constitution
7
Damage resistances
bludgeoning
Public creation
Worldbuilding Context
Jahseh is a public character profile shared by AuraThaGOATthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Earth- 001, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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