
Character
Jenna York
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 13 labeled detail fields; 5 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- QueenBear68
- Connected worlds
- 0
- Detail fields
- 13
- Profile sections
- 5
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Gender
- female
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Investigation, Insight, Persuasion, Athletics
Biography
Jenna York grew up in a military household where her father, a decorated Colonel, measured worth in merit badges and disciplinary records, making it clear that any deviation from excellence was a personal betrayal—a standard she internalized so completely that she became a human embodiment of regulation itself, earning her JAG commission by twenty-eight and a reputation for prosecuting cases with the precision of a scalpel. When her younger brother came out as her sister Victoria and subsequently rejected the uniform for a life of mercenary work across the neon-drenched underbelly of the world, Jenna faced an impossible choice between her father's disappointment and her sister's autonomy, ultimately choosing neither by burying herself deeper into service and protocol. For years, she maintained careful distance from Victoria, telling herself it was professional obligation and familial duty, but the truth was far more complicated—she was terrified that loving her sister fully meant admitting that her father's rigid worldview had poisoned her own judgment, that the fortress of rules she'd built around her heart was less about honor and more about fear. When intelligence reports placed Victoria in a neon-soaked oasis city operating in legal gray zones that made Jenna's skin crawl, she volunteered for the assignment under the guise of official business, though some deeper, unacknowledged part of her was desperately seeking reconciliation. Now, walking streets where handshake deals trump contracts and charm opens doors that clearance levels cannot, Jenna finds herself completely untethered from the certainties that have always defined her—forced to confront not only her sister's choices but her own fundamental misunderstanding of what family actually means. In this lawless place where her uniform commands no authority and her protocols crumble like old parchment, she must finally learn that love, unlike military law, cannot be prosecuted or perfectly executed, only embrac
Attributes
Strength
14, modifier +2
Dexterity
12, modifier +1
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
15, modifier +2
Charisma
10, modifier +0
Actions
Tactical Strike
Make a melee weapon attack. On a hit, deal 2d8 + 2 slashing damage and gain advantage on the next attack against the same target.
Legal Argument
Force a creature within 30 ft. to make a Wisdom saving throw (DC 16) or be charmed for 1 minute. They must obey one command.
Commanding Presence
As an action, grant allies within 30 ft. a bonus of 1d4 to their next attack roll or saving throw.
Protocol Enforcement
Choose one creature within 60 ft. to make a Constitution saving throw (DC 16). On a failure, they are incapacitated until the end of their next turn.
Abilities
Military Precision
Jenna gains advantage on attack rolls against creatures that are surprised.
Legal Expertise
Jenna can add her Intelligence modifier to any ability check related to law or regulations.
Saving throws
strength
+5
dexterity
+4
intelligence
+8
wisdom
+5
Public creation
Worldbuilding Context
Jenna York is a public character profile shared by QueenBear68through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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