
Character
Kaihhaven
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Fighter
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Primordial
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Athletics, Acrobatics, Survival, Intimidation
Biography
Kaihhaven was born into the Veilstriders, a nomadic people who dwelt in the Shadowfen marshes and believed that one's true face was a burden meant to be shed. As a child, he was marked by a shamanic ritual and grafted with the tail of a great swamp cat, a procedure meant to grant him the creature's cunning and reflexes—gifts that would serve him well as the tribe's protector. When a plague of shadow corruption swept through the marsh, turning his people into twisted abominations, Kaihhaven's hand trembled as he made the terrible choice to burn his own village to prevent the sickness from spreading to neighboring settlements. Wracked by guilt yet driven by an unpredictable hunger for meaning, he donned a bone mask carved with his family's sigil and wandered the world as a mercenary and sellsword, taking contracts that aligned with neither law nor morality but rather his ever-shifting sense of survival and justice. The mask hides not shame, but the fractured identity of a man caught between his tribal heritage and the violent path necessity carved for him. With each battle fought and each coin earned, Kaihhaven inches closer to understanding whether redemption or damnation awaits a warrior born under corrupted stars.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
15, modifier +2
Intelligence
10, modifier +0
Wisdom
12, modifier +1
Charisma
8, modifier -1
Actions
Swamp Cat Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 slashing damage.
Bone Mask's Gaze
As an action, target one creature within 30 ft. They must succeed on a DC 15 Wisdom saving throw or become frightened until the end of their next turn.
Tail Whip
Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 1d10 + 4 bludgeoning damage and the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Burning Remorse
As an action, Kaihhaven can create a 15 ft. radius of fire centered on himself. Each creature in that area must make a DC 15 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much on a success.
Abilities
Cunning Reflexes
Advantage on Dexterity saving throws and initiative rolls.
Tribal Resilience
Resistance to poison and disease due to tribal heritage.
Saving throws
strength
+6
dexterity
+7
constitution
+5
wisdom
+4
Damage resistances
Poison
Disease
World connections