Artwork for King Arthur

Character

King Arthur

Created by VastPanda9322

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Class
Paladin
Gender
male
Alignment
Lawful Good
Faction
Crown of Logres
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
15
Experience
13000
Languages
Common, Celestial, Elvish
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Persuasion, Intimidation, Insight, History

Biography

Born from a forbidden union between Uther Pendragon and the Lady Igraine, Arthur was spirited away as an infant to be raised by a humble blacksmith, unaware of his true parentage until Merlin revealed his destiny and placed the sword Excalibur in his hands at age sixteen. Haunted by the knowledge that his own existence was born of deception and conquest, he became consumed with a singular vision: to break the cycle of bloodshed and succession wars that had ravaged Logres for generations by establishing a kingdom where merit and virtue, not birthright alone, determined a knight's worth. The Round Table was his revolutionary answer to this calling—a symbol that no man sat above another, that shared laws and collective honor could bind former enemies into brothers-in-arms, and that a king's strength lay not in his ability to dominate but in his capacity to inspire loyalty through justice. Yet this noble dream has made him vulnerable in ways he refuses to acknowledge; every whispered doubt about his authority, every suggestion that his reforms are naive weakness, cuts deeper than any blade, driving him to make reckless decisions that risk everything he has built. The sudden departure of Merlin—the only man who could navigate the shadowy realm of magic that seems increasingly intertwined with Camelot's fate—has left Arthur adrift, forced to lead with conviction alone while sensing that darker forces move against him in ways he cannot fully comprehend. Caught between his desperate hope that Camelot can become a beacon of enlightenment and his gnawing fear that his enemies see his idealism as a fatal flaw, Arthur presses forward with the determination of a man who knows that any hesitation might unravel everything he has sacrificed to create.

Attributes

Strength

18, modifier +4

Dexterity

14, modifier +2

Constitution

20, modifier +5

Intelligence

16, modifier +3

Wisdom

15, modifier +2

Charisma

20, modifier +5

Actions

Excalibur Strike

Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d10 + 4 slashing damage.

Inspiring Rally

As an action, choose up to 3 allies within 30 ft. They regain 1d10 + 5 hit points and gain advantage on their next attack roll.

Noble Challenge

As a bonus action, challenge a foe. They must succeed on a DC 17 Wisdom saving throw or have disadvantage on attacks against others until the end of their next turn.

Knightly Defense

As a reaction when an ally is hit, reduce the damage by 1d10 + 5. This can be used 3 times per long rest.

Royal Decree

Once per long rest, cast a spell equivalent to 'Calm Emotions' (DC 17) affecting all creatures in a 20 ft. radius.

Abilities

Inspiring Presence

All allies within 30 feet gain +2 to saving throws.

Saving throws

strength

+8

dexterity

+6

constitution

+9

intelligence

+7

wisdom

+6

charisma

+9

Damage resistances

Psychic

World connections

Appears in