
Character
Kobold
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Class
- Barbarian
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Athletics, Survival, Intimidation
Biography
Born in the crystalline caverns beneath the Shattered Peaks, Kobold was cast out by his tribe for refusing to participate in raids against surface dwellers, his glowing amber eyes marking him as different even among his scaled kin. Raised alone in the deep places of the world, he developed an unexpected compassion for other outcasts and creatures suffering under tyranny, channeling his natural rage and physical prowess into protecting the defenseless rather than preying upon them. When a band of enslaved miners broke their chains and fled through his cavern system, Kobold chose to guide them to freedom, an act that severed any remaining ties to his reptilian heritage. For years he wandered the borderlands between civilizations, a solitary force of righteous fury that struck down slavers, oppressors, and those who exploited the weak, his terrible claws and savage strength becoming legend among those he'd saved. Despite his monstrous appearance and the primal ferocity that courses through his veins, Kobold's heart burns with an unwavering moral compass that guides him toward justice. Now he seeks redemption not for himself, but for his entire species, believing that even the most demonized creatures can choose a better path. His journey continues as he searches for a way to unite the fractured kobold clans under a banner of honor rather than conquest.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
18, modifier +4
Intelligence
10, modifier +0
Wisdom
12, modifier +1
Charisma
8, modifier -1
Actions
Claw Attack
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 2d6 + 3 slashing damage.
Tail Swipe
Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 1d8 + 3 bludgeoning damage and the target must succeed on a DC 13 Strength saving throw or be knocked prone.
Protective Fury
As a bonus action, Kobold can grant an ally within 30 ft. advantage on their next attack roll or saving throw.
Guiding Strike
Kobold can make a melee attack and, if it hits, the next attack against the same target has advantage until the end of Kobold's next turn.
Abilities
Rage of the Outcast
Once per long rest, Kobold can enter a rage, gaining advantage on strength checks and saving throws, and dealing an extra 2d6 damage on melee attacks for 1 minute.
Saving throws
strength
+5
dexterity
+4
constitution
+6
wisdom
+3
Damage resistances
Bludgeoning
Piercing
Slashing from non-magical attacks
World connections