Artwork for Laura Dawnmere

Character

Laura Dawnmere

Created by FENIKS

Born in the crystalline spires of the Glass Citadel, Laura Dawnmere was groomed from infancy to become the perfect sovereign—a master of honeyed words, illusory enchantments, and the ritualistic blade-dances that defined her royal lineage. Her entire existence unfolded within those luminous halls, where every mirror reflected only beauty and every whispered conversation reinforced the doctrine that their floating kingdom existed in splendid isolation above a worthless void. When the first hairline fractures spider-webbed across the Citadel's foundation and debris began plummeting into the expanse below, the royal council demanded she perform the Sealing Ritual, an ancient ceremony meant to restore the palace's structural integrity. Instead, Laura followed a falling fragment downward and pierced the clouded veil that had shrouded her world, discovering the horrifying truth: the "clouds" were actually the petrified remnants of a once-magnificent civilization, held aloft and suspended in eternal degradation through generations of her family's binding magic. The cities, the people, the entire world below had been sacrificed and mummified to create the foundation upon which her throne rested. Now, standing at the precipice between her inherited duty to preserve the lie and her newfound conscience, Laura must choose whether to seal the fractures and condemn billions to continued imprisonment, or let the truth fall like shattered glass and accept the chaos that will follow.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
FENIKS
Connected worlds
0
Detail fields
13
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Gender
female
Alignment
Neutral Good
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Celestial, Elvish
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Persuasion, Arcana, Insight, Performance

Biography

Born in the crystalline spires of the Glass Citadel, Laura Dawnmere was groomed from infancy to become the perfect sovereign—a master of honeyed words, illusory enchantments, and the ritualistic blade-dances that defined her royal lineage. Her entire existence unfolded within those luminous halls, where every mirror reflected only beauty and every whispered conversation reinforced the doctrine that their floating kingdom existed in splendid isolation above a worthless void. When the first hairline fractures spider-webbed across the Citadel's foundation and debris began plummeting into the expanse below, the royal council demanded she perform the Sealing Ritual, an ancient ceremony meant to restore the palace's structural integrity. Instead, Laura followed a falling fragment downward and pierced the clouded veil that had shrouded her world, discovering the horrifying truth: the "clouds" were actually the petrified remnants of a once-magnificent civilization, held aloft and suspended in eternal degradation through generations of her family's binding magic. The cities, the people, the entire world below had been sacrificed and mummified to create the foundation upon which her throne rested. Now, standing at the precipice between her inherited duty to preserve the lie and her newfound conscience, Laura must choose whether to seal the fractures and condemn billions to continued imprisonment, or let the truth fall like shattered glass and accept the chaos that will follow.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

16, modifier +3

Intelligence

18, modifier +4

Wisdom

15, modifier +2

Charisma

20, modifier +5

Actions

Illusory Strike

Make a melee spell attack against a target. On a hit, deal 3d8 psychic damage and the target must succeed on a DC 16 Wisdom saving throw or be frightened until the end of its next turn.

Sealing Ritual

As an action, Laura can attempt to seal fractures in the Glass Citadel. Roll a d20 + Intelligence modifier; on a 15 or higher, restore 1d10 hit points to the Citadel.

Blade Dance

Make two melee weapon attacks. Each hit deals 1d10 slashing damage. If both attacks hit, the target must succeed on a DC 16 Dexterity saving throw or be knocked prone.

Truth Unveiled

As an action, Laura can reveal the truth of the world below. All creatures within 60 feet must make a DC 18 Wisdom saving throw or be stunned until the end of their next turn.

Abilities

Illusory Veil

Once per long rest, Laura can create a 30-foot radius illusion that confuses enemies, imposing disadvantage on their attack rolls for 1 minute.

Royal Decree

All allies within 30 feet gain a +2 bonus to saving throws against fear and charm effects.

Saving throws

strength

+5

dexterity

+6

intelligence

+8

wisdom

+5

constitution

+6

charisma

+9

Damage resistances

Psychic

Public creation

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