
Character
Lilith
Born from the collective despair of a thousand broken souls who perished in a forgotten war, Lilith coalesced into consciousness within the spaces between dreams and nightmares, drawing sustenance from humanity's deepest desires and darkest fears. She discovered that by weaving illusions through the fabric of mortals' subconscious minds, she could feed endlessly on their emotional anguish, growing stronger with each shattered hope and corrupted aspiration. For millennia, she moved through civilizations as a phantom temptress, her silver-black hair and crimson gaze mesmerizing those who encountered her while her shadowed aura drained their will and clarity. Her elaborate horns and obsidian wings became symbols of her dominion over the nightmare realm, a place where reality bends to her whims and victims willingly surrender their essence to her hunger. Lilith learned to fear only the most ancient sacred seals and those rare souls whose inner light burned too brightly to be clouded by her purple-black mist, driving her to constantly seek new prey and new realms to corrupt. Utterly indifferent to morality and bound only by her insatiable appetite for power and sensation, she views all creation as either a source of sustenance or an obstacle to be destroyed, making her a force of chaos that cares nothing for the suffering she leaves in her wake.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 6 structured sections; 2 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- HaoZaha
- Connected worlds
- 0
- Detail fields
- 12
- Profile sections
- 6
- Artwork images
- 2
Details
- Type
- Fiend
- Gender
- female
- Alignment
- Chaotic Evil
- Size
- Medium
- Armor class
- 18
- Hit points
- 150
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Infernal, Telepathy 120 ft.
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
- Skills
- Deception, Intimidation, Insight, Stealth
Biography
Born from the collective despair of a thousand broken souls who perished in a forgotten war, Lilith coalesced into consciousness within the spaces between dreams and nightmares, drawing sustenance from humanity's deepest desires and darkest fears. She discovered that by weaving illusions through the fabric of mortals' subconscious minds, she could feed endlessly on their emotional anguish, growing stronger with each shattered hope and corrupted aspiration. For millennia, she moved through civilizations as a phantom temptress, her silver-black hair and crimson gaze mesmerizing those who encountered her while her shadowed aura drained their will and clarity. Her elaborate horns and obsidian wings became symbols of her dominion over the nightmare realm, a place where reality bends to her whims and victims willingly surrender their essence to her hunger. Lilith learned to fear only the most ancient sacred seals and those rare souls whose inner light burned too brightly to be clouded by her purple-black mist, driving her to constantly seek new prey and new realms to corrupt. Utterly indifferent to morality and bound only by her insatiable appetite for power and sensation, she views all creation as either a source of sustenance or an obstacle to be destroyed, making her a force of chaos that cares nothing for the suffering she leaves in her wake.
Attributes
Strength
14, modifier 2
Dexterity
18, modifier 4
Constitution
20, modifier 5
Intelligence
20, modifier 5
Wisdom
16, modifier 3
Charisma
30, modifier 10
Actions
Shadow Claw
Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 2d10 + 6 slashing damage.
Illusory Temptation
Choose one creature within 60 ft. It must succeed on a DC 18 Wisdom saving throw or be charmed for 1 minute.
Soul Devour
Ranged Spell Attack: +12 to hit, range 60 ft., one creature. Hit: 4d8 + 5 necrotic damage, and Lilith regains hit points equal to half the damage dealt.
Nightmare's Grasp
All creatures within a 30 ft. radius must make a DC 18 Constitution saving throw or take 6d6 psychic damage and be incapacitated until the end of their next turn.
Abilities
Soul Drain
Lilith regains hit points equal to half the damage dealt by her attacks.
Nightmare Aura
Creatures within 30 feet must succeed on a DC 18 Wisdom saving throw or become frightened until the end of their next turn.
Saving throws
strength
8
dexterity
10
constitution
11
intelligence
12
wisdom
9
charisma
16
Damage resistances
Psychic
Necrotic
Gallery

Public creation
Worldbuilding Context
Lilith is a public character profile shared by HaoZahathrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
Explore the profile as a standalone creative reference, then open Summon Worlds when you want to connect your own characters, locations, art, and lore inside a living World.
Continue building
Develop the ideas around Lilith
Use Lilith as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.