
Character
Lisa Hawk
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Monk
- Gender
- female
- Alignment
- Lawful Neutral
- Faction
- Rock-Stars
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Acrobatics, Performance, Insight, Athletics
Biography
Lisa Hawk's crimson hair became as iconic as her thunderous drumming style, earned through decades of rigorous discipline in the Monastery of Perpetual Rhythm, where monks studied percussion as a path to enlightenment and perfect bodily control. When the legendary rock ensemble Stink Finger discovered her performing a solo that shook the monastery's ancient walls, they recognized in her an artist who had transcended mere musicianship—her every strike was a meditation, her timing an expression of absolute law and order applied to chaos. Though the monastic elders warned that the rock-and-roll circuit would corrupt her vows, Lisa saw no contradiction between her spiritual practice and amplified rebellion; she joined the band as their drummer, determined to prove that a disciplined mind could thrive in an industry built on excess. Her unwavering neutrality makes her the band's moral compass, refusing to take sides in the endless feuds between band members while maintaining the ironclad work ethic that keeps their touring schedule flawless. With each performance, Lisa channels the monastery's teachings through her instrument, transforming concert venues into temples where thousands experience the harmony she once sought in silence. Her red hair flows like a banner of controlled fury as she batters her kit with the precision of a warrior and the spirituality of a sage, proving that enlightenment and entertainment are not mutually exclusive.
Attributes
Strength
14, modifier +2
Dexterity
18, modifier +4
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
16, modifier +3
Charisma
15, modifier +2
Actions
Thunderous Drumbeat
Make a melee attack with drumsticks, dealing 2d8 + 4 bludgeoning damage.
Meditative Strike
Spend 1 ki point to make two unarmed strikes, each dealing 1d10 + 4 damage.
Rhythm of Order
Create a 30 ft. aura; allies gain +2 to attack rolls and saving throws for 1 minute (3 uses per long rest).
Echoing Crescendo
Unleash a powerful drum roll; all enemies within 20 ft. must make a DC 15 Constitution saving throw or take 4d6 thunder damage and be deafened for 1 minute.
Abilities
Rhythmic Focus
Gains advantage on concentration checks while drumming.
Monastic Discipline
Can reroll a failed saving throw once per long rest.
Saving throws
strength
+6
dexterity
+8
constitution
+9
wisdom
+7