
Character
Lisa Morris
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Druid
- Gender
- female
- Alignment
- Chaotic Neutral
- Faction
- Rock-Stars
- Size
- Medium
- Armor class
- 15
- Hit points
- 80
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Performance, Nature, Survival, Persuasion
Biography
Lisa Morris grew up in the shadow of her older sister D.D., watching from the wings as the charismatic frontwoman commanded stages and audiences with an almost supernatural presence, wielding her connection to nature and primal forces like an instrument of pure chaos. When D.D.'s inner demons finally consumed her and she took her own life, the band faced an impossible choice—cancel their tour or find a replacement, and Lisa, armed with her own wild talent for communing with the untamed forces of the world, stepped into the spotlight with reckless determination. For six weeks she channeled her grief and rage into performances that were raw and unpredictable, summoning storms of emotion and elemental fury that left audiences both mesmerized and unsettled, though she lacked the refined control and magnetism that had made D.D. legendary. The weight of living out her sister's legacy while battling her own demons proved too heavy; the constant comparisons, the guilt of survival, and the moral compromises demanded by the industry's darker underbelly corroded her resolve until she walked away. She disappeared into the wilderness, seeking the solace she could only find among ancient forests and wild places, her brief moment in the spotlight becoming nothing more than a footnote in rock history—a ghost of what might have been.
Attributes
Strength
14, modifier +2
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
20, modifier +5
Actions
Elemental Surge
Lisa channels primal energy to unleash a wave of elemental force. Each creature in a 15-ft cone must make a DC 15 Dexterity saving throw, taking 4d8 damage on a failed save or half as much on a success.
Wild Shape
As an action, Lisa can transform into a beast she has seen before. She can stay in this form for up to 1 hour or revert earlier as a bonus action.
Chaotic Melody
Lisa sings a haunting tune that disrupts foes. Each creature within 30 feet must succeed on a DC 15 Wisdom saving throw or be frightened until the end of their next turn.
Nature's Grasp
As an action, Lisa conjures vines to restrain a target within 30 feet. The target must succeed on a DC 15 Strength saving throw or be restrained for 1 minute. They can repeat the save at the end of each of their turns.
Echo of D.D.
Once per long rest, Lisa can channel her sister's spirit, gaining advantage on all Charisma checks and saving throws for 1 minute.
Abilities
Nature's Fury
When Lisa takes damage, she can use her reaction to deal 1d6 lightning damage to a creature within 30 feet.
Saving throws
strength
+4
dexterity
+6
constitution
+6
wisdom
+7
charisma
+8