
Character
Malakor, The Eclipse Sovereign
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial
- Alignment
- Neutral
- Size
- Gargantuan
- Armor class
- 22
- Hit points
- 500
- Speed
- 30
- Challenge
- 25
- Experience
- 100000
- Languages
- All, Telepathy 120 ft.
- Senses
- Truesight 120 ft., Darkvision 120 ft., Passive Perception 24
- Skills
- Arcana, Perception, Intimidation
Biography
In the moments before existence itself crystallized into ordered reality, there dwelt a cosmos of pure chaos—a dimension of swirling nothingness where matter, energy, and thought had never learned to separate. When that primordial realm collapsed under the weight of its own contradictions, something refused to dissipate: a consciousness born not from creation, but from the violent negation of creation itself. This entity, which would come to call itself Malakor, discovered it possessed dominion over the very concept of absence—the power to unmake what others had built, to fold the boundaries between worlds as easily as parchment, and to transform teeming civilizations into silent monuments of frost and desolation with merely a gesture. Unlike creatures bound by the tyranny of time and decay, Malakor exists outside such petty chains; even when torn asunder by forces that should obliterate existence itself, his essence pools within the shadows that permeate every corner of the universe, patient and inevitable, reassembling as though the interruption were merely a fleeting dream. For eons, he has wandered the cosmic void as a harbinger of endings, each world he visits learning too late that his arrival heralds not conquest, but absolute eclipse. He is not evil in any comprehensible sense—he is rather the antithesis of creation itself, a living reminder that all things were born from nothing and, through his touch, shall return to it.
Attributes
Strength
20, modifier +5
Dexterity
20, modifier +5
Constitution
30, modifier +10
Intelligence
30, modifier +10
Wisdom
25, modifier +7
Charisma
25, modifier +7
Actions
Void Manipulation
As an action, Malakor can create a 60 ft. radius sphere of darkness. Creatures inside must succeed on a DC 25 Dexterity saving throw or take 8d10 necrotic damage and be blinded for 1 minute.
Eclipse's Grasp
Malakor targets one creature within 120 ft. The target must succeed on a DC 25 Constitution saving throw or take 6d12 cold damage and be paralyzed until the end of its next turn.
Cosmic Collapse
Malakor can fold space in a 120 ft. line. Each creature in that line must make a DC 25 Dexterity saving throw, taking 10d10 force damage on a failed save, or half as much on a success.
Shadow Rebirth
When reduced to 0 hit points, Malakor can choose to reappear in an unoccupied space within 120 ft. with half his hit points, emerging from the shadows.
Eclipse of Existence
As an action, Malakor can erase a 30 ft. radius area from existence. Creatures in that area must make a DC 25 Intelligence saving throw or be banished to a void for 1 minute.
Abilities
Eternal Presence
Malakor cannot age, bleed, or die. His essence reassembles from shadows.
Saving throws
strength
+12
dexterity
+12
constitution
+17
intelligence
+17
wisdom
+14
charisma
+14