
Character
Malakor The Eternal Flame
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Sorcerer
- Gender
- male
- Alignment
- Lawful Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 200
- Speed
- 30
- Challenge
- 20
- Experience
- 15000
- Languages
- Common, Infernal, Draconic
- Senses
- Darkvision 60 ft., Truesight 120 ft., Passive Perception 18
- Skills
- Arcana, Deception, Insight, Persuasion
Biography
Malakor the Eternal Flame was born a frail scholar in a crumbling tower, obsessed with the fundamental injustice of mortality that claimed even the greatest minds. After witnessing his mentor waste away to age and disease, he conducted forbidden rituals deep within the earth, binding his very essence into a sentient flame housed within an ornate torch—a vessel immune to time's ravages. For centuries, he has orchestrated an elaborate masquerade, presenting himself as a succession of venerable archmages whose generosity in mentoring promising apprentices became legendary across the realm. When he selects his chosen successor, the flame within the torch consumes their identity entirely, grafting Malakor's consciousness into their youthful body while their original soul dissolves into nothingness. Each theft of flesh grants him exponentially greater command over the arcane arts, though his hunger for power constantly threatens to ignite his mortal shell from within, leaving only charred remains as evidence of his insatiable ambition. Draped perpetually in tattered obsidian robes and hidden behind a skull mask, he has perfected the art of erasure, ensuring that none who gaze upon his true form ever live to describe the parasitic horror beneath. With each generation's body claimed, Malakor grows closer to achieving what he has always desired—a dominion over existence itself that will transcend the petty limitations of flesh and time.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
20, modifier +5
Wisdom
18, modifier +4
Charisma
25, modifier +7
Actions
Flame of Oblivion
Malakor unleashes a wave of flame in a 30-ft cone. Each creature must make a DC 20 Dexterity saving throw, taking 6d10 fire damage on a failed save, or half as much on a success.
Soul Devour
As a bonus action, Malakor can target one creature he has grappled. The target must succeed on a DC 20 Constitution saving throw or have their soul consumed, reducing their maximum hit points by 10.
Arcane Torrent
Malakor channels raw arcane energy, casting a spell of 9th level or lower without expending a spell slot. This spell must be cast within 1 minute of using this action.
Body Theft
Once per long rest, Malakor can attempt to possess a creature within 30 ft. The target must succeed on a DC 20 Charisma saving throw or be possessed, losing control for 1 minute.
Infernal Command
Malakor can summon 1d4 lesser fire elementals as a bonus action. They act on his initiative and follow his commands.
Abilities
Eternal Flame
Malakor cannot be aged or poisoned, and he regenerates 10 hit points at the start of his turn.
Saving throws
Strength
+8
Dexterity
+10
Constitution
+12
Intelligence
+13
Wisdom
+11
Charisma
+15