
Character
Mary
Mary was once a celebrated beauty pageant consultant in Brest, mentoring contestants and orchestrating glamorous transformations until a scandal involving rigged competitions and stolen cosmetic formulas destroyed her reputation overnight. Bitter and vengeful, she retreated into the shadowy corners of the city's underground, where she began experimenting with forbidden alchemy—combining stolen beauty products with dark incantations to create potions that granted supernatural allure at terrible costs to those who used them. Her clients would emerge stunningly beautiful but gradually lose their humanity, becoming hollow shells enslaved to Mary's will through the very vanity she had cultivated in them. The pageant world that had once celebrated her now feared her name whispered in dressing rooms and green rooms as a cautionary tale of ambition twisted into malevolence. Mary's shop, hidden behind a crumbling facade in Brest's oldest quarter, became legend among desperate women seeking impossible transformations, each transaction binding another soul to the wicked witch's growing collection of beautiful prisoners. She had learned that true power lay not in bestowing beauty, but in weaponizing the desperate desire for it, making her far more dangerous than any broomstick-riding crone from fairy tales. Now, with each passing year, Mary's own reflection grew more grotesque as the dark magic consumed her, a living punishment for the corruption she had spread throughout her beloved city.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- noahloechie
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Neutral Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Deception, Arcana, Persuasion, Insight
Biography
Mary was once a celebrated beauty pageant consultant in Brest, mentoring contestants and orchestrating glamorous transformations until a scandal involving rigged competitions and stolen cosmetic formulas destroyed her reputation overnight. Bitter and vengeful, she retreated into the shadowy corners of the city's underground, where she began experimenting with forbidden alchemy—combining stolen beauty products with dark incantations to create potions that granted supernatural allure at terrible costs to those who used them. Her clients would emerge stunningly beautiful but gradually lose their humanity, becoming hollow shells enslaved to Mary's will through the very vanity she had cultivated in them. The pageant world that had once celebrated her now feared her name whispered in dressing rooms and green rooms as a cautionary tale of ambition twisted into malevolence. Mary's shop, hidden behind a crumbling facade in Brest's oldest quarter, became legend among desperate women seeking impossible transformations, each transaction binding another soul to the wicked witch's growing collection of beautiful prisoners. She had learned that true power lay not in bestowing beauty, but in weaponizing the desperate desire for it, making her far more dangerous than any broomstick-riding crone from fairy tales. Now, with each passing year, Mary's own reflection grew more grotesque as the dark magic consumed her, a living punishment for the corruption she had spread throughout her beloved city.
Attributes
Strength
12, modifier +1
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
18, modifier +4
Wisdom
16, modifier +3
Charisma
20, modifier +5
Actions
Wicked Transformation
Mary targets one creature within 30 ft., forcing them to make a DC 15 Constitution saving throw. On a failure, they take 4d10 necrotic damage and are cursed, suffering disadvantage on Charisma checks for 1 hour.
Potion of Vanity
Mary creates a potion that grants a creature +2 to Charisma for 1 hour. However, they must succeed on a DC 15 Wisdom saving throw or become obsessed with their appearance, taking 1d6 psychic damage each turn until they succeed.
Shadowy Grasp
Mary conjures shadowy hands to restrain a target within 30 ft. The target must succeed on a DC 15 Strength saving throw or be restrained for 1 minute. They can repeat the saving throw at the end of each of their turns.
Soul Bind
Mary can bind the soul of a creature she has charmed. The target must succeed on a DC 15 Wisdom saving throw or become a servant of Mary, obeying her commands until released.
Abilities
Cursed Allure
Creatures that see Mary must succeed on a DC 15 Wisdom saving throw or be charmed for 1 minute.
Saving throws
strength
+1
dexterity
+2
constitution
+5
intelligence
+4
wisdom
+3
charisma
+5
Damage resistances
Psychic
Public creation
Worldbuilding Context
Mary is a public character profile shared by noahloechiethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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