Artwork for Max

Character

Max

Created by EtherealGryphon4725

A public character created with Summon Worlds.

Open in Summon Worlds

Details

Type
Humanoid
Race
Human
Class
Rogue
Gender
male
Alignment
Chaotic Neutral
Faction
The New order
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Thieves' Cant
Senses
Darkvision 60 ft., Passive Perception 14
Skills
Stealth, Deception, Insight, Athletics, Persuasion

Biography

Born in the industrial underbelly of a sprawling metropolis where supply lines were deliberately choked by corrupt officials, Max learned early that survival meant operating outside the law's reach. His rise through the criminal underworld was marked by brutal efficiency and an unexpected code—he would steal from the hoarders and distribute to the starving neighborhoods, earning him the paradoxical reputation of both feared crime lord and urban legend savior. The tattoos etched across his neck and arms chronicle his ascension, each design representing a district he'd liberated from scarcity or a rival faction he'd dismantled. When The New Order emerged as a force promising systemic change, Max recognized a kindred philosophy and pledged his shadowy network to their cause, though he maintained his autonomy and moral ambiguity. His underworld connections now serve dual purposes—funneling black-market resources to suffering communities while gathering intelligence for the faction's larger objectives. Max operates in the gray spaces between hero and villain, using his position as a criminal kingpin not for personal empire-building but as a means to redistribute power from those who hoard it. Few know whether his loyalty to The New Order stems from genuine belief in their vision or merely from the convenience of having legitimate cover for his relentless redistribution campaigns.

Attributes

Strength

16, modifier +3

Dexterity

20, modifier +5

Constitution

18, modifier +4

Intelligence

14, modifier +2

Wisdom

12, modifier +1

Charisma

16, modifier +3

Actions

Shadow Strike

Make a melee attack with a dagger. On hit, deal 2d6 + 5 piercing damage and gain advantage on the next attack against the same target.

Urban Redistribution

Choose a target area. Distribute supplies to the needy, restoring 3d8 hit points to allies within 30 ft. once per long rest.

Tactical Retreat

Dash as a bonus action. If you move through an enemy's space, they must succeed on a DC 15 Dexterity saving throw or take 2d6 damage.

Criminal's Gambit

Roll a d20. On a 10 or higher, gain advantage on your next attack or skill check. On a 9 or lower, take 1d6 psychic damage.

Abilities

Urban Legend

Max's reputation grants him advantage on intimidation checks in urban settings.

Shadow Network

Max can gather information from his contacts, gaining advantage on investigation checks.

Saving throws

strength

+6

dexterity

+8

constitution

+7

intelligence

+5

wisdom

+4

charisma

+6

Damage resistances

Poison

Psychic

World connections

Appears in