
Character
Midnight
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EternalElf8304
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- Type
- Celestial Beast
- Alignment
- Neutral
- Size
- Large
- Speed
- 30
- Languages
- Common, Infernal, Celestial, can communicate telepathically with Crista
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 18
- Skills
- Arcana, Perception, Stealth, Intimidation
Attributes
Strength
20, modifier 5
Dexterity
18, modifier 4
Constitution
24, modifier 7
Intelligence
22, modifier 6
Wisdom
16, modifier 3
Charisma
20, modifier 5
Actions
shadow flame bite
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 4d10 + 5 piercing damage plus 3d6 fire damage.
infernal howl
Midnight unleashes a terrifying howl. All creatures within a 60-foot radius must succeed on a DC 20 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
flame burst
Midnight can unleash a burst of flames in a 30-foot radius centered on itself. Each creature in that area must make a DC 20 Dexterity saving throw, taking 10d6 fire damage on a failed save, or half as much damage on a successful one. This ability can be used once per long rest.
arcane summon
As an action, Midnight can summon 1d4+1 indestructible skeletons to aid in battle. The skeletons act on Midnight's initiative and remain until destroyed.
shadow step
As a bonus action, Midnight can teleport up to 60 feet to an unoccupied space it can see that is in dim light or darkness.
Public creation
Worldbuilding Context
Midnight is a public character profile shared by EternalElf8304through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Void Strom, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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Develop the ideas around Midnight
Use Midnight as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.