Artwork for Moth

Character

Moth

Created by killer

Moth was once a carnival illusionist named Marcus who specialized in sensory deprivation acts, until the night a patron—who was far more than human—attended his show and became obsessed with his work on perception and blindness. The entity offered Marcus a "gift" of true sight beyond mortal understanding, but the transformation was agonizing and incomplete; his eyes were consumed from within by something vast and incomprehensible, leaving only ragged voids in their wake. Desperate to hide his transformation and the whispers that now echo through those empty sockets, Marcus fashioned the bone-white mask from his mother's burial remains, finding that the mask somehow dampens the entity's influence just enough to let him think his own thoughts. He discovered he could move through shadows with preternatural grace and slip through locks as if they were suggestions rather than barriers, abilities granted by his hybrid nature but not fully under his control. Now he operates as a rogue for hire, taking contracts that feed the strange hunger growing inside him while searching for a way to complete or reverse the transformation—though he can no longer remember which outcome he actually wants. The other thieves in the underworld call him Moth because he's drawn to the light of secrets and burns through them indiscriminately, leaving only ash and confusion in his wake. His voice, when he speaks, sounds like something trying to remember how humans communicate, filtered through layers of reality that were never meant to touch.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
killer
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Aberration
Race
Human
Class
Rogue
Gender
male
Alignment
Chaotic Neutral
Size
Medium
Armor class
15
Hit points
75
Speed
30
Challenge
7
Experience
2900
Languages
Common, Deep Speech
Senses
Darkvision 60 ft., Truesight 10 ft., Passive Perception 16
Skills
Stealth, Acrobatics, Investigation, Perception

Biography

Moth was once a carnival illusionist named Marcus who specialized in sensory deprivation acts, until the night a patron—who was far more than human—attended his show and became obsessed with his work on perception and blindness. The entity offered Marcus a "gift" of true sight beyond mortal understanding, but the transformation was agonizing and incomplete; his eyes were consumed from within by something vast and incomprehensible, leaving only ragged voids in their wake. Desperate to hide his transformation and the whispers that now echo through those empty sockets, Marcus fashioned the bone-white mask from his mother's burial remains, finding that the mask somehow dampens the entity's influence just enough to let him think his own thoughts. He discovered he could move through shadows with preternatural grace and slip through locks as if they were suggestions rather than barriers, abilities granted by his hybrid nature but not fully under his control. Now he operates as a rogue for hire, taking contracts that feed the strange hunger growing inside him while searching for a way to complete or reverse the transformation—though he can no longer remember which outcome he actually wants. The other thieves in the underworld call him Moth because he's drawn to the light of secrets and burns through them indiscriminately, leaving only ash and confusion in his wake. His voice, when he speaks, sounds like something trying to remember how humans communicate, filtered through layers of reality that were never meant to touch.

Attributes

Strength

12, modifier +1

Dexterity

18, modifier +4

Constitution

18, modifier +4

Intelligence

14, modifier +2

Wisdom

16, modifier +3

Charisma

10, modifier +0

Actions

Shadow Strike

Moth can make a melee attack with a dagger, dealing 1d8 + 4 piercing damage. On a hit, the target must succeed on a DC 15 Wisdom saving throw or be frightened until the end of its next turn.

Whispers of the Void

Moth can target one creature within 30 feet. The target must succeed on a DC 15 Intelligence saving throw or take 3d8 psychic damage and be incapacitated until the end of its next turn.

Eldritch Escape

As a reaction when hit by an attack, Moth can teleport up to 30 feet to an unoccupied space, causing the attack to miss.

Abilities

Eldritch Sight

Moth can see in dim light within 60 feet as if it were bright light and in darkness as if it were dim light.

Shadow Step

Moth can teleport up to 30 feet to an unoccupied space in dim light or darkness as a bonus action.

Saving throws

strength

+1

dexterity

+7

constitution

+7

intelligence

+2

wisdom

+6

charisma

+0

Damage resistances

Psychic

Public creation

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