
Character
Musketeer
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Fighter
- Gender
- female
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Athletics, Perception, Insight, Acrobatics
Biography
Born beneath the crystalline spires of Avalon to a family of master craftspeople, Musketeer inherited not only her mother's striking sapphire eyes and raven-black hair but also an unshakeable commitment to protect those who could not protect themselves. When a shadow plague threatened to consume the enchanted realm from within, she witnessed her father fall to corruption and made a solemn vow to stand as an eternal sentinel against darkness. She trained relentlessly with the legendary blade-masters of the kingdom, mastering both the elegant forms of swordplay and the unwavering discipline required of a true guardian. Her reputation grew as she single-handedly turned back three separate incursions at the Veil Gate, earning the respect of even the most cynical knights in Avalon's ancient order. Despite the weight of her responsibilities and the countless sorrows she has witnessed, Musketeer's moral compass remains true, guiding her decisions with an uncompromising sense of justice. She carries her sword not as a symbol of pride, but as a solemn promise renewed each dawn—that as long as she draws breath, Avalon's light will never be extinguished by the encroaching shadows.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
15, modifier +2
Intelligence
12, modifier +1
Wisdom
14, modifier +2
Charisma
13, modifier +1
Actions
Sword Slash
Musketeer makes a melee weapon attack with her sword, dealing 2d8 + 3 slashing damage.
Defensive Stance
Musketeer takes a defensive stance, gaining +2 AC until the start of her next turn.
Shielding Strike
Musketeer can make a melee attack and grant an ally within 5 ft. +2 AC until the start of her next turn.
Vow of Protection
As a bonus action, Musketeer can choose an ally within 30 ft. to gain advantage on their next saving throw.
Blade Dance
Musketeer performs an elegant maneuver, allowing her to move up to her speed without provoking opportunity attacks.
Abilities
Guardian's Resolve
Musketeer has advantage on saving throws against being frightened.
Blade Mastery
Musketeer adds her proficiency bonus to damage rolls with swords.
Saving throws
strength
+6
dexterity
+7
constitution
+5
wisdom
+5
Damage resistances
Psychic
World connections