
Character
Mutant Deer
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Beast
- Alignment
- True Neutral
- Size
- Large
- Armor class
- 14
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- none
- Senses
- Darkvision 60 ft., Passive Perception 12
- Skills
- Stealth, Survival
Biography
The Mutant Deer emerged from the irradiated wastelands of a world forever changed by atomic catastrophe, their ancestors gradually transformed across generations into something neither fully natural nor entirely monstrous. Their distinctive silvery antlers—which shimmer with an otherworldly luminescence in moonlight—developed as a biological response to absorb and neutralize the ambient radiation that saturates their environment, while their gaping maws evolved to process both organic matter and mineral-rich stones that supplement their diet in the forest lands they inhabit. These creatures roam in tight family units through the wild forests, their russet hides providing camouflage against the scorched earth, driven by neither malice nor virtue but simple survival instinct. The venom that courses through their fangs is a byproduct of their dietary adaptation, a toxic defense mechanism born from consuming irradiated flora and stone. Local tribes have learned through generations of careful study to harvest and prepare Mutant Deer meat safely, guarding their culinary secrets jealously as a source of sustenance and cultural identity in a hostile world. These creatures ask nothing of the world around them except to persist, indifferent to the moral judgments of those who hunt them, embodying the neutral dance between predator and prey, mutation and survival.
Attributes
Strength
18, modifier 4
Dexterity
14, modifier 2
Constitution
20, modifier 5
Intelligence
2, modifier -4
Wisdom
12, modifier 1
Charisma
6, modifier -2
Actions
Multiattack
The Mutant Deer makes two attacks: choosing either the Bite, Antler Strike, or Hoof Slash.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 piercing damage plus 1d6 poison damage.
Antler Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 1d10 + 4 piercing damage.
Venomous Bite
The target must succeed on a DC 15 Constitution saving throw or take 3d6 poison damage and be poisoned for 1 minute. The target can repeat the saving throw at the end of each of its turns.
Hoof Slash
Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 2d8 slashing damage
Abilities
Radiation Absorption
The Mutant Deer can absorb ambient radiation, gaining advantage on saving throws against poison.
Camouflage
The deer has advantage on Dexterity (Stealth) checks made in forested areas.
Saving throws
strength
7
dexterity
5
constitution
8
Damage resistances
Poison
World connections