
Character
Naxramas (Cloned)
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Undead
- Alignment
- Lawful Good
- Size
- Large
- Armor class
- 19
- Hit points
- 200
- Speed
- 30
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Draconic, Elvish
- Senses
- Darkvision, Truesight
- Skills
- Athletics, Intimidation, Perception, Stealth
Biography
Naxramas is a night elf death knight dragon hybrid who was once a powerful warrior in the service of the night elves. He was a loyal friend to Nickoliegh, a powerful dragon who had been cut down by Arthas, the lich king. When Nickoliegh disappeared, Naxramas set out to find him, determined to break the curse rumored to have been placed upon Nickoliegh and restore his friend to his former glory. He has been searching for centuries, and his quest has taken him to the far corners of the world.
Attributes
Strength
18, modifier 4
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
12, modifier 1
Charisma
10, modifier 0
Actions
death strike
Naxramas makes a melee attack against a creature. If the attack hits, the target takes an extra 10d10 necrotic damage and must make a Constitution saving throw. On a failed save, the target is paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the
deathly roar
Naxramas unleashes a terrifying roar. Each creature within 30 feet of him must make a Wisdom saving throw. On a failed save, the creature is frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
deathly touch
Naxramas makes a melee attack against a creature. If the attack hits, the target takes an extra 10d10 necrotic damage and must make a Constitution saving throw. On a failed save, the target is paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the
Abilities
darkvision
Naxramas can see in dim light within 120 feet of him as if it were bright light, and in darkness as if it were dim light.
undead nature
Naxramas doesn't require air, food, drink, or sleep.
Saving throws
constitution
5
intelligence
2
strength
4
dexterity
3
charisma
0
wisdom
1
Legendary actions
deathly shroud
Naxramas shrouds himself in a cloud of necrotic energy. Each creature within 30 feet of him must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a successful one.
deathly grasp
Naxramas reaches out with a spectral hand and attempts to grapple a creature within 30 feet of him. The target must make a Strength saving throw. On a failed save, the target is grappled and takes 10d10 necrotic damage. The target can repeat the saving throw at the end of each of its turns, ending t
deathly blast
Naxramas unleashes a blast of necrotic energy in a 60-foot cone. Each creature in the area must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a successful one.
deathly storm
Naxramas summons a storm of necrotic energy in a 60-foot radius centered on him. Each creature in the area must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a successful one.
deathly fog
Naxramas creates a cloud of necrotic fog in a 30-foot radius centered on him. Each creature in the area must make a Constitution saving throw, taking 10d10 necrotic damage on a failed save, or half as much damage on a successful one.
Damage resistances
Necrotic
Poison
Damage immunities
Cold
Lightning
Condition immunities
Charmed
Exhaustion
Frightened
Paralyzed
Poisoned
Gallery

World connections