
Character
Nevenglen
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- male
- Alignment
- Lawful Neutral
- Faction
- True normal characters
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Aquan, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Investigation, Nature, Perception, Survival
Biography
Born beneath the surface of Lake Meridian to a human cartographer and a water-dwelling mystic of unknown origin, Nevenglen inherited his mother's distinctive azure complexion along with an insatiable need to document and understand the world around him. Raised by his father in the lakeside settlement of Deepmark, he became obsessed with cataloging the mysterious artifacts and sealed containers that littered the lake floor, convinced that each locked chest and submerged relic held secrets vital to understanding his dual heritage. His methodical nature and unwavering commitment to the rules of his community earned him a reputation as a reliable guide and tracker, though his compulsion to investigate every sealed locker and forgotten strongbox has repeatedly put him at odds with the elders who warn against disturbing certain ancient repositories. Nevenglen serves the True normal characters as their scout and naturalist, using his unique ability to navigate both the depths and the surface world to gather intelligence and map uncharted territories. His blue skin marks him as an outsider in both human and aquatic societies, yet this isolation has only strengthened his resolve to uncover the truth about his lineage through careful exploration and methodical investigation. Whether his curiosity will ultimately lead to great discovery or catastrophic consequence remains to be seen, but Nevenglen remains committed to his path of lawful inquiry, regardless of the warnings whispered about forbidden places.
Attributes
Strength
14, modifier +2
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
18, modifier +4
Wisdom
15, modifier +2
Charisma
10, modifier +0
Actions
Artifact Investigation
Make an Intelligence (Investigation) check. On a success, discover hidden properties of an artifact, rolling 2d6 for additional insights.
Underwater Strike
Make a melee weapon attack with a spear. On a hit, deal 1d8 + 3 piercing damage and push the target 5 feet back.
Nature's Call
Summon a water elemental to aid in battle for 1 minute. The elemental acts on your initiative and follows your commands.
Curiosity Unleashed
Open a sealed locker or chest. Roll a d20; on a 15 or higher, gain a beneficial item or information. On a failure, trigger a trap.
Abilities
Curious Explorer
Nevenglen has advantage on investigation checks related to artifacts.
Aquatic Adaptation
He can breathe underwater and swim at a speed of 40 feet.
Saving throws
strength
+5
dexterity
+6
intelligence
+7
wisdom
+5
Damage resistances
Poison
Psychic
World connections