
Character
Oanip
Oanip was not always a creature of compassion—she was born from the toxic runoff of a forgotten alchemist's tower that once stood on the lake's northern shore, her gelatinous form infused with experimental restorative essences rather than venom. When the tower crumbled into the water centuries ago, Oanip drifted alone through murky depths until a drowning child's desperate thrashing caught her attention, and something in her luminescent core stirred with purpose as she instinctively wrapped around the girl, neutralizing the water in her lungs and drawing her to shore. Since that fateful night, Oanip has devoted her existence to swimming these waters as a beacon of healing, her tentacles now glowing softly with medicinal properties that seal wounds and cure ailments in any creature desperate enough to trust a jellyfish. She asks nothing of those she saves—no payment, no worship, only that they return to their lives with gratitude and spread word that kindness exists even in unexpected forms. Though the other lake creatures initially feared her otherworldly origins, they have come to revere her as a guardian spirit, and fishermen whisper prayers to her name when illness strikes their families. Oanip's greatest struggle is accepting that she cannot save everyone, yet this sorrow only deepens her resolve to drift endlessly through her watery realm, forever seeking the next soul in need of her touch.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- EternalPanda7938
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Celestial
- Class
- Cleric
- Gender
- female
- Alignment
- Neutral Good
- Faction
- Normal Animals
- Size
- Medium
- Armor class
- 15
- Hit points
- 80
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Aquan, Common, Celestial
- Senses
- Darkvision 60 ft., Blindsight 30 ft. (blind beyond this radius), Passive Perception 14
- Skills
- Medicine, Insight, Persuasion
Biography
Oanip was not always a creature of compassion—she was born from the toxic runoff of a forgotten alchemist's tower that once stood on the lake's northern shore, her gelatinous form infused with experimental restorative essences rather than venom. When the tower crumbled into the water centuries ago, Oanip drifted alone through murky depths until a drowning child's desperate thrashing caught her attention, and something in her luminescent core stirred with purpose as she instinctively wrapped around the girl, neutralizing the water in her lungs and drawing her to shore. Since that fateful night, Oanip has devoted her existence to swimming these waters as a beacon of healing, her tentacles now glowing softly with medicinal properties that seal wounds and cure ailments in any creature desperate enough to trust a jellyfish. She asks nothing of those she saves—no payment, no worship, only that they return to their lives with gratitude and spread word that kindness exists even in unexpected forms. Though the other lake creatures initially feared her otherworldly origins, they have come to revere her as a guardian spirit, and fishermen whisper prayers to her name when illness strikes their families. Oanip's greatest struggle is accepting that she cannot save everyone, yet this sorrow only deepens her resolve to drift endlessly through her watery realm, forever seeking the next soul in need of her touch.
Attributes
Strength
10, modifier +0
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
16, modifier +3
Actions
Healing Touch
Oanip can heal a creature within 30 feet for 3d8 + 4 HP. This can be used 3 times per day.
Tentacle Wrap
Oanip can make a melee attack with her tentacles, dealing 2d6 + 2 bludgeoning damage and restraining the target on a hit.
Soothing Pulse
As an action, Oanip can emit a pulse of healing energy, granting all allies within 30 feet advantage on their next saving throw.
Luminescent Shield
Oanip can create a protective barrier around herself or an ally, granting +2 AC for 1 minute. Usable once per long rest.
Abilities
Healing Aura
Oanip emits a soothing aura, granting allies within 10 feet 5 HP at the start of their turns.
Guardian Spirit
Oanip can sense when a creature is in need within 300 feet, allowing her to react swiftly.
Saving throws
Strength
+0
Dexterity
+2
Constitution
+5
Wisdom
+4
Charisma
+3
Damage resistances
Poison
Psychic
Public creation
Worldbuilding Context
Oanip is a public character profile shared by EternalPanda7938through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The N.O.R.M.A.L World, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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