
Character
Ondine Vhìl'khoth
A public character created with Summon Worlds.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes 7 labeled detail fields; 2 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- ClassicSpace
- Connected worlds
- 1
- Detail fields
- 7
- Profile sections
- 2
- Artwork images
- 1
Details
- Type
- Celestial
- Alignment
- Lawful Good
- Size
- Medium
- Speed
- 30
- Languages
- Celestial, Common
- Senses
- Darkvision 60ft, Passive Perception 18
- Skills
- Perception, Insight
Attributes
Strength
12, modifier 1
Dexterity
16, modifier 3
Constitution
18, modifier 4
Intelligence
14, modifier 2
Wisdom
18, modifier 4
Charisma
20, modifier 5
Actions
beam of light
Ondine emits a radiant beam of light in a 30-foot cone. Each creature in that area must make a DC 17 Dexterity saving throw, taking 4d10 radiant damage on a failed save, or half as much damage on a successful one.
ancient wisdom
Ondine imparts ancient wisdom to a creature within 60 feet, granting them advantage on their next saving throw.
celestial aura
Ondine exudes a celestial aura in a 20-foot radius. Friendly creatures within the aura have advantage on saving throws against being frightened.
Public creation
Worldbuilding Context
Ondine Vhìl'khoth is a public character profile shared by ClassicSpacethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Pyrean, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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Develop the ideas around Ondine Vhìl'khoth
Use Ondine Vhìl'khoth as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.