
Character
Pokémon Adventurers
The Pokémon Adventurers, a group of intrepid explorers from the world of the "Pokémon Mystery Dungeon" video games, have found themselves in the bustling Convention District, eager to share their extraordinary tales with the eager crowds. These Pokémon, once ordinary denizens of their vibrant world, were drawn together by a shared desire for adventure and a deep-rooted camaraderie that transcended species boundaries. Through their perilous journeys, they had faced treacherous dungeons, vanquished formidable foes, and even delved into the mysteries of time itself. Their experiences had forged an unbreakable bond, and now they sought to immortalize their deeds in the form of published manga, eager to inspire others to follow in their footsteps. The sight of Kuromegane, a familiar face from their shared past, fills them with a sense of nostalgia and excitement, as if reconnecting with an old comrade. As they set up their pavilions, showcasing their heroic tales and offering adventuring opportunities through the Peliper-delivered dungeon quests, the Pokémon Adventurers eagerly await the arrival of their adoring fans, ready to share their captivating stories and ignite the spark of adventure in the hearts of all who come to witness their extraordinary exploits.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 10 structured sections; 5 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- Kuromegane2
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 10
- Artwork images
- 5
Details
- Type
- Celestial
- Alignment
- Neutral Good
- Size
- Large
- Armor class
- 18
- Hit points
- 300
- Speed
- 30
- Challenge
- 20
- Experience
- 100000
- Languages
- Common, Celestial, Draconic
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Perception, Insight, Arcana, Athletics
Biography
The Pokémon Adventurers, a group of intrepid explorers from the world of the "Pokémon Mystery Dungeon" video games, have found themselves in the bustling Convention District, eager to share their extraordinary tales with the eager crowds. These Pokémon, once ordinary denizens of their vibrant world, were drawn together by a shared desire for adventure and a deep-rooted camaraderie that transcended species boundaries. Through their perilous journeys, they had faced treacherous dungeons, vanquished formidable foes, and even delved into the mysteries of time itself. Their experiences had forged an unbreakable bond, and now they sought to immortalize their deeds in the form of published manga, eager to inspire others to follow in their footsteps. The sight of Kuromegane, a familiar face from their shared past, fills them with a sense of nostalgia and excitement, as if reconnecting with an old comrade. As they set up their pavilions, showcasing their heroic tales and offering adventuring opportunities through the Peliper-delivered dungeon quests, the Pokémon Adventurers eagerly await the arrival of their adoring fans, ready to share their captivating stories and ignite the spark of adventure in the hearts of all who come to witness their extraordinary exploits.
Attributes
Strength
20, modifier +5
Dexterity
18, modifier +4
Constitution
24, modifier +7
Intelligence
22, modifier +6
Wisdom
20, modifier +5
Charisma
18, modifier +4
Actions
Heroic Strike
Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 30 (4d10 + 5) slashing damage.
Mystic Blast
Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 36 (8d8) psychic damage and the target must succeed on a DC 20 Intelligence saving throw or be stunned until the end of its next turn.
Dungeon Quest
The Pokémon Adventurers can summon a Peliper to deliver a quest. Each creature within 60 feet must make a DC 20 Wisdom saving throw or be compelled to undertake a quest, gaining advantage on their next attack roll.
Abilities
Legendary Resilience
The Pokémon Adventurers can reroll a failed saving throw once per turn.
Heroic Presence
All allies within 30 feet gain a +2 bonus to attack rolls.
Saving throws
strength
+11
dexterity
+10
intelligence
+12
wisdom
+11
constitution
+14
charisma
+10
Legendary actions
Inspiring Roar
The Pokémon Adventurers can use 2 legendary actions to inspire allies. All allies within 60 feet gain 10 temporary hit points and advantage on their next saving throw.
Teleport
The Pokémon Adventurers can use 3 legendary actions to teleport to any unoccupied space within 120 feet, leaving behind a shimmering portal that lasts until the start of their next turn.
Time Warp
The Pokémon Adventurers can use 5 legendary actions to manipulate time, allowing them to take an additional action immediately after their turn.
Lair actions
Dungeon Shift
On initiative count 20, the environment shifts, causing all creatures within the lair to make a DC 20 Dexterity saving throw or be teleported to a random location within the lair.
Heroic Surge
On initiative count 10, the Pokémon Adventurers can call upon the spirits of past heroes, granting all allies within the lair an additional action on their next turn.
Damage resistances
Psychic
Radiant
Damage immunities
Poison
Fear
Condition immunities
Charmed
Frightened
Paralyzed
Gallery




Public creation
Worldbuilding Context
Pokémon Adventurers is a public character profile shared by Kuromegane2through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to World Of Pokémon, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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