
Character
Quantum, The Dragon Emperor
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Dragon
- Alignment
- Chaotic Neutral
- Size
- Gargantuan
- Armor class
- 22
- Hit points
- 500
- Speed
- 30
- Challenge
- 25
- Experience
- 100000
- Languages
- Common, Draconic, Celestial
- Senses
- Blindsight 60 ft., Darkvision 120 ft., Passive Perception 23
- Skills
- Perception, Intimidation, Stealth, Arcana
Biography
Quantum, The Dragon Emperor, was a being of unimaginable power, born from the very fabric of the cosmos itself. Eons ago, when the universe was young and the gods still walked the realms, Quantum emerged from the primordial chaos, a colossal serpent of shadow and might. His scales shimmered with the light of a thousand stars, and his eyes burned with the intensity of a supernova. As the ages passed, Quantum's legend grew, whispered tales of his exploits echoing through the halls of ancient civilizations. He was the scourge of the skies, a dark harbinger of destruction that brought terror to all who dared challenge his supremacy. With his ability to vanish into the shadows and strike with the swiftness of a thunderbolt, Quantum became an unstoppable force, a living embodiment of the primal power that had birthed him. He ruled the heavens with an iron claw, his roar shaking the very foundations of the world, and none dared to stand in his way. For those who witnessed his wrath, the sight of the Dragon Emperor's silhouette blotting out the sun would be seared into their memories, a haunting reminder of the might that lay beyond their comprehension.
Attributes
Strength
30, modifier +10
Dexterity
18, modifier +4
Constitution
28, modifier +9
Intelligence
24, modifier +7
Wisdom
20, modifier +5
Charisma
26, modifier +8
Actions
Multiattack
Quantum makes three attacks: one with his bite and two with his claws.
Bite
Melee Weapon Attack: +18 to hit, reach 15 ft., one target. Hit: 35 (4d10 + 10) piercing damage.
Claw
Melee Weapon Attack: +18 to hit, reach 10 ft., one target. Hit: 25 (3d8 + 10) slashing damage.
Breath of Shadows (Recharge 5-6)
Quantum exhales a 90-foot cone of shadowy energy. Each creature in that area must make a DC 25 Dexterity saving throw, taking 70 (20d6) necrotic damage on a failed save, or half as much damage on a successful one.
Abilities
Legendary Resistance
If Quantum fails a saving throw, he can choose to succeed instead three times per day.
Shadow Veil
Quantum can become invisible in dim light or darkness.
Saving throws
strength
+18
dexterity
+12
constitution
+17
intelligence
+15
wisdom
+13
charisma
+16
Legendary actions
Shadow Strike
Quantum can make one claw attack as a legendary action.
Veil of Darkness (Costs 2 Actions)
Quantum creates a 30-foot radius sphere of magical darkness centered on himself. This darkness lasts until the end of his next turn.
Cosmic Roar (Costs 3 Actions)
Quantum unleashes a terrifying roar. Each creature of his choice within 120 feet must succeed on a DC 25 Wisdom saving throw or be frightened for 1 minute. A frightened target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Lair actions
Shadow Storm
On initiative count 20, Quantum can summon a storm of shadowy clouds. Each creature in the lair must make a DC 25 Dexterity saving throw, taking 35 (10d6) necrotic damage on a failed save, or half as much damage on a successful one.
Eclipse of Fear
On initiative count 20, Quantum can create an area of magical darkness that lasts until the next round. Creatures within the darkness must succeed on a DC 25 Wisdom saving throw or be frightened until they leave the area.
Damage resistances
Lightning
Thunder
Damage immunities
Fire
Poison
Condition immunities
Frightened
Paralyzed
Poisoned
World connections