
Character
Queen of Nazak
The Kingdom of Nazak, a realm of unyielding grandeur and unwavering resilience, had long been shaped by the guiding hand of its esteemed ruler, Queen Elara. Born into a lineage of noble warriors, Elara's destiny was forged from the very moment she took her first breath, for she was destined to ascend the throne and lead her people to a future of unparalleled prosperity. As a child, Elara was captivated by the tales of her ancestors, their exploits on the battlefield and their steadfast commitment to the wellbeing of the kingdom. She spent countless hours poring over ancient tomes, absorbing the wisdom and strategies that had secured Nazak's dominance for generations. This thirst for knowledge and understanding would become the foundation upon which she would build her reign, for Elara knew that true leadership was not merely about wielding power, but about cultivating the respect and loyalty of her subjects. With unwavering determination, she honed her skills in diplomacy, military strategy, and the arcane arts, becoming a formidable force to be reckoned with.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 9 structured sections; 8 artwork images supplied by the creator.
- Creation type
- Character
- Shared by
- Enders_Cave
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 9
- Artwork images
- 8
Details
- Type
- Humanoid
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 5000
- Languages
- Common, Elvish, Draconic
- Senses
- Darkvision 60 ft., Passive Perception 18
- Skills
- Persuasion, Arcana, History, Insight
Biography
The Kingdom of Nazak, a realm of unyielding grandeur and unwavering resilience, had long been shaped by the guiding hand of its esteemed ruler, Queen Elara. Born into a lineage of noble warriors, Elara's destiny was forged from the very moment she took her first breath, for she was destined to ascend the throne and lead her people to a future of unparalleled prosperity. As a child, Elara was captivated by the tales of her ancestors, their exploits on the battlefield and their steadfast commitment to the wellbeing of the kingdom. She spent countless hours poring over ancient tomes, absorbing the wisdom and strategies that had secured Nazak's dominance for generations. This thirst for knowledge and understanding would become the foundation upon which she would build her reign, for Elara knew that true leadership was not merely about wielding power, but about cultivating the respect and loyalty of her subjects. With unwavering determination, she honed her skills in diplomacy, military strategy, and the arcane arts, becoming a formidable force to be reckoned with.
Attributes
Strength
16, modifier +3
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
20, modifier +5
Wisdom
18, modifier +4
Charisma
24, modifier +7
Actions
Royal Decree
The Queen issues a command to her subjects. Choose one ally within 60 feet; they can immediately use their reaction to make one weapon attack.
Arcane Blast
Ranged Spell Attack: +12 to hit, range 120 ft., one target. Hit: 4d10 force damage.
Inspiring Speech
All allies within 30 feet regain 3d8 + 5 hit points and gain advantage on their next attack roll.
Abilities
Leadership Aura
All allies within 30 feet gain a +2 bonus to saving throws.
Saving throws
strength
+10
dexterity
+9
intelligence
+12
wisdom
+11
constitution
+12
charisma
+14
Legendary actions
Commanding Presence
The Queen can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Queen regains spent legendary actions at the start of her turn. Options: 1. Grant Advantage: Choose one ally within 60 feet; they gain advantage on their next attack roll. 2. Arcane Shield: The Queen gains a +2 bonus to AC until the start of her next turn. 3. Empowered Spell: The Queen can cast one spell she knows without expending a spell slot.
Lair actions
Royal Blessing
On initiative count 20 (losing initiative ties), the Queen can call upon the power of her lair to grant all allies within 60 feet a +1 bonus to attack rolls and saving throws until the next round.
City's Guardian
The Queen can summon spectral guardians from the city to protect her. Choose up to three allies; they gain temporary hit points equal to 2d10 + 5.
Damage resistances
Psychic
Radiant
Condition immunities
Charmed
Frightened
Gallery







Public creation
Worldbuilding Context
Queen of Nazak is a public character profile shared by Enders_Cavethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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