Artwork for Ralph Clifford Armando The Flute Master

Character

Ralph Clifford Armando The Flute Master

Created by vincent Wallace

Ralph Clifford Armando grew up in the gilded estates of Beverly Hills, where his parents—both accomplished classical musicians—instilled in him a reverence for orchestral music that would define his existence. By his teenage years, he had mastered the flute with supernatural grace, discovering that his playing possessed an almost mesmerizing quality capable of entrancing listeners into states of rapturous attention. Following his parents' untimely deaths in the early 1990s, Ralph poured his grief into establishing his own orchestra, which briefly flourished as one of Beverly Hills' most celebrated ensembles before the relentless march of commercial radio and modern entertainment tastes systematically dismantled the classical music world he cherished. Watching his life's work crumble alongside the cultural irrelevance of his art form drove Ralph into a profound psychological transformation, and he emerged as "The Flute Master"—a towering, impeccably dressed figure in black who wielded his instrument not merely as a musical device but as a tool of hypnotic compulsion. He began using his flute's otherworldly melodies to ensnare audiences and bend them to his will, forcing them to experience the beauty he refused to let die, no matter the cost to their autonomy. His reign of musical manipulation eventually ended when authorities apprehended him, sentencing him to imprisonment for crimes that would cement his legend as one of history's most formidable and enigmatic villains.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 14 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
vincent Wallace
Connected worlds
0
Detail fields
14
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
male
Alignment
True Neutral
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5000
Languages
Common, Elvish, Celestial
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Performance, Persuasion, Deception, Insight

Biography

Ralph Clifford Armando grew up in the gilded estates of Beverly Hills, where his parents—both accomplished classical musicians—instilled in him a reverence for orchestral music that would define his existence. By his teenage years, he had mastered the flute with supernatural grace, discovering that his playing possessed an almost mesmerizing quality capable of entrancing listeners into states of rapturous attention. Following his parents' untimely deaths in the early 1990s, Ralph poured his grief into establishing his own orchestra, which briefly flourished as one of Beverly Hills' most celebrated ensembles before the relentless march of commercial radio and modern entertainment tastes systematically dismantled the classical music world he cherished. Watching his life's work crumble alongside the cultural irrelevance of his art form drove Ralph into a profound psychological transformation, and he emerged as "The Flute Master"—a towering, impeccably dressed figure in black who wielded his instrument not merely as a musical device but as a tool of hypnotic compulsion. He began using his flute's otherworldly melodies to ensnare audiences and bend them to his will, forcing them to experience the beauty he refused to let die, no matter the cost to their autonomy. His reign of musical manipulation eventually ended when authorities apprehended him, sentencing him to imprisonment for crimes that would cement his legend as one of history's most formidable and enigmatic villains.

Attributes

Strength

14, modifier +2

Dexterity

16, modifier +3

Constitution

20, modifier +5

Intelligence

18, modifier +4

Wisdom

15, modifier +2

Charisma

20, modifier +5

Actions

Enchanting Melody

The Flute Master plays a mesmerizing tune. All creatures within 60 ft. must succeed on a DC 18 Wisdom saving throw or take 4d8 psychic damage and be charmed until the end of their next turn.

Flute Strike

The Flute Master strikes with his flute, dealing 2d6 + 5 bludgeoning damage on a hit.

Orchestral Command

As an action, the Flute Master can summon spectral musicians to aid him, granting him advantage on performance checks and allowing him to reroll one failed saving throw.

Hypnotic Performance

The Flute Master can perform for 1 minute, enchanting all creatures within 30 ft. to make a DC 18 Wisdom saving throw or be incapacitated for the duration.

Abilities

Hypnotic Presence

The Flute Master can charm creatures within 30 feet, forcing them to make a DC 18 Wisdom saving throw or be charmed for 1 minute.

Saving throws

Strength

+5

Dexterity

+6

Intelligence

+8

Wisdom

+5

Charisma

+10

Damage resistances

Psychic

Public creation

Worldbuilding Context

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