
Character
Raven Nightclaw
Raven Nightclaw was born neither wholly of this world nor entirely of the next, a child conceived between a human diplomat and a being of pure shadow that dwelled in the spaces between stars. Abandoned at the threshold of a monastery dedicated to forgotten gods, the young tiefling possessed an otherworldly beauty that unsettled even the most devout monks. By adolescence, Raven had begun hearing whispers—not from the monastery's deities, but from something far older and infinitely more patient. These voices promised power, forbidden knowledge, and dominion over the very fabric of existence itself. Rather than resist the cosmic pull, Raven embraced it with a chaotic fervor that scandalized the religious order. The monks attempted to bind the entity speaking through their charge, but Raven's pact with the void had already solidified, transforming the young tiefling into something unprecedented: a warlock whose magic drew from the spaces where reality itself fractured. What followed was a meteoric rise to power that defied conventional understanding of ambition and succession. Raven did not conquer the Void Empire through warfare or inheritance, but rather seemed to simply materialize as its ruler, as though reality had reorganized itself to accommodate this singular being's existence. Those permitted to witness Raven's true form—a shifting, incomprehensible amalgamation of shadow, starlight, and impossible geometries—were marked forever by the experience, their sanity hanging by threads. The Emperor chose instead to walk among subjects as an elegant, delicate creature of androgynous grace, a deception so complete that none could determine whether it was a disguise or simply another facet of Raven's multifaceted nature. The Imperial Crown bent to Raven's will not through fear alone, but through an intoxicating magnetism that made servitude feel like privilege. Raven Nightclaw rules still, neither fully present nor entirely absent, embodying the beautiful chaos that exists in the spaces between order and oblivion.
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What this public profile contains
This view-only profile includes a creator-written description; 15 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Nevarre
- Connected worlds
- 1
- Detail fields
- 15
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Fiend
- Race
- Tiefling
- Class
- Warlock
- Gender
- androgynous
- Alignment
- Chaotic Neutral
- Faction
- Imperial Crown
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 5000
- Languages
- Common, Infernal, Celestial
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Arcana, Deception, Insight, Persuasion
Biography
Raven Nightclaw was born neither wholly of this world nor entirely of the next, a child conceived between a human diplomat and a being of pure shadow that dwelled in the spaces between stars. Abandoned at the threshold of a monastery dedicated to forgotten gods, the young tiefling possessed an otherworldly beauty that unsettled even the most devout monks. By adolescence, Raven had begun hearing whispers—not from the monastery's deities, but from something far older and infinitely more patient. These voices promised power, forbidden knowledge, and dominion over the very fabric of existence itself. Rather than resist the cosmic pull, Raven embraced it with a chaotic fervor that scandalized the religious order. The monks attempted to bind the entity speaking through their charge, but Raven's pact with the void had already solidified, transforming the young tiefling into something unprecedented: a warlock whose magic drew from the spaces where reality itself fractured. What followed was a meteoric rise to power that defied conventional understanding of ambition and succession. Raven did not conquer the Void Empire through warfare or inheritance, but rather seemed to simply materialize as its ruler, as though reality had reorganized itself to accommodate this singular being's existence. Those permitted to witness Raven's true form—a shifting, incomprehensible amalgamation of shadow, starlight, and impossible geometries—were marked forever by the experience, their sanity hanging by threads. The Emperor chose instead to walk among subjects as an elegant, delicate creature of androgynous grace, a deception so complete that none could determine whether it was a disguise or simply another facet of Raven's multifaceted nature. The Imperial Crown bent to Raven's will not through fear alone, but through an intoxicating magnetism that made servitude feel like privilege. Raven Nightclaw rules still, neither fully present nor entirely absent, embodying the beautiful chaos that exis
Attributes
Strength
14, modifier +2
Dexterity
20, modifier +5
Constitution
20, modifier +5
Intelligence
22, modifier +6
Wisdom
18, modifier +4
Charisma
24, modifier +7
Actions
Eldritch Blast
Raven unleashes a beam of crackling energy. Make a ranged spell attack: +12 to hit, 4d10 force damage.
Shadow Step
Raven teleports up to 60 feet to an unoccupied space in dim light or darkness.
Void's Grasp
Raven conjures tendrils of darkness. Each creature in a 20 ft. radius must make a DC 20 Dexterity save or take 6d8 necrotic damage and be restrained.
Reality Fracture
Raven distorts reality in a 30 ft. radius. Creatures must succeed on a DC 20 Intelligence save or take 8d6 psychic damage and be stunned until the end of their next turn.
Cosmic Influence
Raven can manipulate fate. Choose up to 3 creatures within 60 feet; they must make a DC 20 Wisdom save or have disadvantage on their next attack roll.
Imperial Command
Raven commands a creature within 60 feet to obey one command. The target must succeed on a DC 20 Charisma save or be compelled to act.
Abilities
Void's Embrace
Raven can move through shadows, becoming invisible in dim light or darkness.
Whispers of the Void
Raven can communicate telepathically with any creature within 120 feet.
Cosmic Resilience
Raven has advantage on saving throws against being charmed or frightened.
Magnetic Presence
Creatures within 30 feet of Raven must succeed on a DC 20 Wisdom save or be charmed.
Saving throws
strength
+10
dexterity
+12
constitution
+11
intelligence
+13
wisdom
+10
charisma
+14
Legendary actions
Shadow Surge
Raven can move up to 30 feet and make one Eldritch Blast attack.
Void Manipulation
Raven can create a 20 ft. sphere of darkness. Creatures inside must succeed on a DC 20 Constitution save or take 4d10 necrotic damage.
Ethereal Escape
Raven can become ethereal until the start of its next turn.
Damage resistances
Psychic
Necrotic
Damage immunities
Poison
Charm
Fear
Condition immunities
Charmed
Frightened
Poisoned
Public creation
Worldbuilding Context
Raven Nightclaw is a public character profile shared by Nevarrethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Void, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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