Artwork for Raven Nightclaw

Character

Raven Nightclaw

Created by Nevarre

Raven Nightclaw was born neither wholly of this world nor entirely of the next, a child conceived between a human diplomat and a being of pure shadow that dwelled in the spaces between stars. Abandoned at the threshold of a monastery dedicated to forgotten gods, the young tiefling possessed an otherworldly beauty that unsettled even the most devout monks. By adolescence, Raven had begun hearing whispers—not from the monastery's deities, but from something far older and infinitely more patient. These voices promised power, forbidden knowledge, and dominion over the very fabric of existence itself. Rather than resist the cosmic pull, Raven embraced it with a chaotic fervor that scandalized the religious order. The monks attempted to bind the entity speaking through their charge, but Raven's pact with the void had already solidified, transforming the young tiefling into something unprecedented: a warlock whose magic drew from the spaces where reality itself fractured. What followed was a meteoric rise to power that defied conventional understanding of ambition and succession. Raven did not conquer the Void Empire through warfare or inheritance, but rather seemed to simply materialize as its ruler, as though reality had reorganized itself to accommodate this singular being's existence. Those permitted to witness Raven's true form—a shifting, incomprehensible amalgamation of shadow, starlight, and impossible geometries—were marked forever by the experience, their sanity hanging by threads. The Emperor chose instead to walk among subjects as an elegant, delicate creature of androgynous grace, a deception so complete that none could determine whether it was a disguise or simply another facet of Raven's multifaceted nature. The Imperial Crown bent to Raven's will not through fear alone, but through an intoxicating magnetism that made servitude feel like privilege. Raven Nightclaw rules still, neither fully present nor entirely absent, embodying the beautiful chaos that exists in the spaces between order and oblivion.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Nevarre
Connected worlds
1
Detail fields
15
Profile sections
9
Artwork images
1

Details

Type
Fiend
Race
Tiefling
Class
Warlock
Gender
androgynous
Alignment
Chaotic Neutral
Faction
Imperial Crown
Size
Medium
Armor class
18
Hit points
250
Speed
30
Challenge
20
Experience
5000
Languages
Common, Infernal, Celestial
Senses
Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
Skills
Arcana, Deception, Insight, Persuasion

Biography

Raven Nightclaw was born neither wholly of this world nor entirely of the next, a child conceived between a human diplomat and a being of pure shadow that dwelled in the spaces between stars. Abandoned at the threshold of a monastery dedicated to forgotten gods, the young tiefling possessed an otherworldly beauty that unsettled even the most devout monks. By adolescence, Raven had begun hearing whispers—not from the monastery's deities, but from something far older and infinitely more patient. These voices promised power, forbidden knowledge, and dominion over the very fabric of existence itself. Rather than resist the cosmic pull, Raven embraced it with a chaotic fervor that scandalized the religious order. The monks attempted to bind the entity speaking through their charge, but Raven's pact with the void had already solidified, transforming the young tiefling into something unprecedented: a warlock whose magic drew from the spaces where reality itself fractured. What followed was a meteoric rise to power that defied conventional understanding of ambition and succession. Raven did not conquer the Void Empire through warfare or inheritance, but rather seemed to simply materialize as its ruler, as though reality had reorganized itself to accommodate this singular being's existence. Those permitted to witness Raven's true form—a shifting, incomprehensible amalgamation of shadow, starlight, and impossible geometries—were marked forever by the experience, their sanity hanging by threads. The Emperor chose instead to walk among subjects as an elegant, delicate creature of androgynous grace, a deception so complete that none could determine whether it was a disguise or simply another facet of Raven's multifaceted nature. The Imperial Crown bent to Raven's will not through fear alone, but through an intoxicating magnetism that made servitude feel like privilege. Raven Nightclaw rules still, neither fully present nor entirely absent, embodying the beautiful chaos that exis

Attributes

Strength

14, modifier +2

Dexterity

20, modifier +5

Constitution

20, modifier +5

Intelligence

22, modifier +6

Wisdom

18, modifier +4

Charisma

24, modifier +7

Actions

Eldritch Blast

Raven unleashes a beam of crackling energy. Make a ranged spell attack: +12 to hit, 4d10 force damage.

Shadow Step

Raven teleports up to 60 feet to an unoccupied space in dim light or darkness.

Void's Grasp

Raven conjures tendrils of darkness. Each creature in a 20 ft. radius must make a DC 20 Dexterity save or take 6d8 necrotic damage and be restrained.

Reality Fracture

Raven distorts reality in a 30 ft. radius. Creatures must succeed on a DC 20 Intelligence save or take 8d6 psychic damage and be stunned until the end of their next turn.

Cosmic Influence

Raven can manipulate fate. Choose up to 3 creatures within 60 feet; they must make a DC 20 Wisdom save or have disadvantage on their next attack roll.

Imperial Command

Raven commands a creature within 60 feet to obey one command. The target must succeed on a DC 20 Charisma save or be compelled to act.

Abilities

Void's Embrace

Raven can move through shadows, becoming invisible in dim light or darkness.

Whispers of the Void

Raven can communicate telepathically with any creature within 120 feet.

Cosmic Resilience

Raven has advantage on saving throws against being charmed or frightened.

Magnetic Presence

Creatures within 30 feet of Raven must succeed on a DC 20 Wisdom save or be charmed.

Saving throws

strength

+10

dexterity

+12

constitution

+11

intelligence

+13

wisdom

+10

charisma

+14

Legendary actions

Shadow Surge

Raven can move up to 30 feet and make one Eldritch Blast attack.

Void Manipulation

Raven can create a 20 ft. sphere of darkness. Creatures inside must succeed on a DC 20 Constitution save or take 4d10 necrotic damage.

Ethereal Escape

Raven can become ethereal until the start of its next turn.

Damage resistances

Psychic

Necrotic

Damage immunities

Poison

Charm

Fear

Condition immunities

Charmed

Frightened

Poisoned

Public creation

Worldbuilding Context

Raven Nightclaw is a public character profile shared by Nevarrethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to The Void, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

Continue building

Develop the ideas around Raven Nightclaw

Use Raven Nightclaw as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.