
Character
Rebecca Thorne
Rebecca Shaw murdered a man in Missouri—a drunk who'd raised her meaner than a feral dog—and fled westward at nineteen with blood still drying beneath her fingernails and a new name clutched like a prayer she didn't believe in. The Quakers found her hollow-eyed and half-starved in California's hidden valleys, and she seized upon their peace testimony not as faith but as penance, binding herself to their silence as surely as a penitent binds stones to their ankles. For a decade she remade her hands into something gentle, something trustworthy, and the valley learned to call her healer rather than killer, but Rebecca never forgot the woman she'd been—coiled violence waiting for the match. When Habil Loba rode out of the desert bleeding and furious, Rebecca's careful redemption fractured like old glass, for she recognized in that scarred woman the same refusal to accept a caged life that had once moved her own hand to violence. She nursed Angela Lopez back from death's threshold and then watched helplessly as her friend rode toward the gallows, and in that watching, Rebecca understood that her ten years of penance had purchased nothing but a comfortable lie. Now, years later, when injustice cuts too deep to ignore, she takes up the mask of Habil Loba again, accepting at last that some debts cannot be paid through suffering alone—only through becoming, once more, the weapon she'd spent a decade trying to unmake.
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What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- QueenBear68
- Connected worlds
- 0
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Human
- Race
- Human
- Gender
- female
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Medicine, Insight, Persuasion, Survival
Biography
Rebecca Shaw murdered a man in Missouri—a drunk who'd raised her meaner than a feral dog—and fled westward at nineteen with blood still drying beneath her fingernails and a new name clutched like a prayer she didn't believe in. The Quakers found her hollow-eyed and half-starved in California's hidden valleys, and she seized upon their peace testimony not as faith but as penance, binding herself to their silence as surely as a penitent binds stones to their ankles. For a decade she remade her hands into something gentle, something trustworthy, and the valley learned to call her healer rather than killer, but Rebecca never forgot the woman she'd been—coiled violence waiting for the match. When Habil Loba rode out of the desert bleeding and furious, Rebecca's careful redemption fractured like old glass, for she recognized in that scarred woman the same refusal to accept a caged life that had once moved her own hand to violence. She nursed Angela Lopez back from death's threshold and then watched helplessly as her friend rode toward the gallows, and in that watching, Rebecca understood that her ten years of penance had purchased nothing but a comfortable lie. Now, years later, when injustice cuts too deep to ignore, she takes up the mask of Habil Loba again, accepting at last that some debts cannot be paid through suffering alone—only through becoming, once more, the weapon she'd spent a decade trying to unmake.
Attributes
Strength
14, modifier +2
Dexterity
16, modifier +3
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
18, modifier +4
Charisma
14, modifier +2
Actions
Healing Touch
As an action, restore 2d8 + 4 hit points to a creature. Can be used 3 times per long rest.
Bone Setter
As an action, you can set a broken bone, granting the target advantage on their next saving throw against being incapacitated.
Wry Humor
As a bonus action, you can grant an ally within 30 ft. inspiration, allowing them to add 1d6 to their next roll.
Mask of Habil Loba
As an action, you can assume the persona of Habil Loba, gaining advantage on Intimidation checks and resistance to slashing damage for 1 minute. Usable once per long rest.
Abilities
Healer's Touch
When you heal a creature, they regain an additional 1d4 hit points.
Silent Resolve
You have advantage on saving throws against being frightened.
Saving throws
strength
+5
dexterity
+6
constitution
+6
intelligence
+4
wisdom
+8
charisma
+5
Damage resistances
Psychic
Public creation
Worldbuilding Context
Rebecca Thorne is a public character profile shared by QueenBear68through Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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