
Character
Red Reaper 1
Born under a crimson eclipse to a family of textile dyers, the man who would become known as the Red Reaper was cursed the moment his first breath mingled with dye-laden air—a chemical reaction that permanently stained his skin and hair the color of dried blood. Shunned by his village for his unsettling appearance, he wandered into the Withered Marshes seeking solitude, where he discovered an ancient scythe half-buried in peat, its blade still gleaming despite centuries of abandonment. The weapon seemed to recognize him, resonating with a frequency only he could hear, and whispered secrets of the souls it had reaped in ages past. Desperate for purpose and acceptance, he accepted the scythe's dark bargain, becoming its new wielder and guardian of the threshold between life and death. Now he walks the borderlands between the living and the dead, neither fully belonging to either world, collecting debts owed to fate and ensuring that those who cheat death face inevitable consequence. The red that marks his body is no longer a curse but a warning—a beacon visible across the veil itself—and those who see him coming know their time has finally arrived.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Red reaper
- Connected worlds
- 1
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Undead
- Alignment
- Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Infernal, Celestial
- Senses
- Darkvision 60 ft., Truesight 30 ft., Passive Perception 18
- Skills
- Intimidation, Perception, Stealth
Biography
Born under a crimson eclipse to a family of textile dyers, the man who would become known as the Red Reaper was cursed the moment his first breath mingled with dye-laden air—a chemical reaction that permanently stained his skin and hair the color of dried blood. Shunned by his village for his unsettling appearance, he wandered into the Withered Marshes seeking solitude, where he discovered an ancient scythe half-buried in peat, its blade still gleaming despite centuries of abandonment. The weapon seemed to recognize him, resonating with a frequency only he could hear, and whispered secrets of the souls it had reaped in ages past. Desperate for purpose and acceptance, he accepted the scythe's dark bargain, becoming its new wielder and guardian of the threshold between life and death. Now he walks the borderlands between the living and the dead, neither fully belonging to either world, collecting debts owed to fate and ensuring that those who cheat death face inevitable consequence. The red that marks his body is no longer a curse but a warning—a beacon visible across the veil itself—and those who see him coming know their time has finally arrived.
Attributes
Strength
16, modifier 3
Dexterity
14, modifier 2
Constitution
18, modifier 4
Intelligence
12, modifier 1
Wisdom
18, modifier 4
Charisma
16, modifier 3
Actions
Scythe of Fate
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 2d10 + 3 slashing damage and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.
Harvest Souls
As an action, the Red Reaper can target up to 3 creatures within 30 ft. Each must make a DC 16 Wisdom saving throw. On a failure, they take 4d8 necrotic damage and are frightened until the end of their next turn.
Veilwalker
The Red Reaper can teleport up to 60 ft. to an unoccupied space he can see. After teleporting, he can make one Scythe of Fate attack as a bonus action.
Cursed Presence
As a reaction when a creature within 30 ft. makes an attack roll, the Red Reaper can impose disadvantage on that roll. This ability can be used 3 times per long rest.
Eclipse of Souls
Once per long rest, the Red Reaper can create a 30 ft. radius of darkness centered on himself for 1 minute. Creatures within the area must succeed on a DC 16 Constitution saving throw or take 6d6 necrotic damage and be blinded until the end of their next turn.
Abilities
Soul Collector
The Red Reaper can sense the souls of those who are near death within 60 feet.
Saving throws
strength
6
dexterity
5
constitution
7
wisdom
8
Damage resistances
Necrotic
Poison
Public creation
Worldbuilding Context
Red Reaper 1 is a public character profile shared by Red reaperthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Dimension Of The shadows, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
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