Artwork for Rising Demon

Character

Rising Demon

Created by Devasticus

Once a merchant's daughter in a coastal trading city, she was betrayed by those she trusted most and murdered for her inheritance. Her death was neither swift nor painless, and the anguish of that injustice burned so fiercely in her dying moments that her soul refused the peace of the afterlife. Instead, it descended into the abyss where demons feast on despair, where she was bound in chains forged from her own rage and helplessness. For centuries, she endured torments that would shatter lesser spirits, watching as the darkness attempted to corrupt everything she had once valued—her loyalty, her sense of fairness, her protective nature toward the vulnerable. Yet with each passing epoch, rather than surrender to cruelty, she clung to fragmented memories of kindness shown to servants and the poor, using these recollections as anchors against the endless void. Her will crystallized into something harder than the obsidian walls around her, and she began to understand her captors' methods, their weaknesses, their hierarchies. The escape itself took decades of preparation and sacrifice, involving betrayals of demons who had grown to trust her counsel, and she paid for her freedom with blood and suffering. When she finally clawed through the last barrier between worlds, gasping into mortal air once more, she emerged changed but unbroken—scarred, fragmented in memory, yet still possessed of the core conviction that had saved her. Now she walks the world as a mentor to those society has abandoned, a general leading the desperate against tyranny, and a solitary guardian standing between innocents and the darkness that hungers for them. Some who have witnessed her long enough speak of a silver radiance beginning to bloom around her edges, and claim her eyes, once black as a demon's, are slowly kindling with an otherworldly silver light. Whether redemption will fully claim her remains uncertain, but her deeds speak louder than any theological debate about the nature of salvation.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Devasticus
Connected worlds
0
Detail fields
11
Profile sections
8
Artwork images
1

Details

Type
Fiend
Alignment
Chaotic Good
Size
Medium
Armor class
18
Hit points
210
Speed
30
Challenge
15
Experience
13000
Languages
Common, Infernal, Celestial
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Persuasion, Insight, Intimidation, Athletics

Biography

Once a merchant's daughter in a coastal trading city, she was betrayed by those she trusted most and murdered for her inheritance. Her death was neither swift nor painless, and the anguish of that injustice burned so fiercely in her dying moments that her soul refused the peace of the afterlife. Instead, it descended into the abyss where demons feast on despair, where she was bound in chains forged from her own rage and helplessness. For centuries, she endured torments that would shatter lesser spirits, watching as the darkness attempted to corrupt everything she had once valued—her loyalty, her sense of fairness, her protective nature toward the vulnerable. Yet with each passing epoch, rather than surrender to cruelty, she clung to fragmented memories of kindness shown to servants and the poor, using these recollections as anchors against the endless void. Her will crystallized into something harder than the obsidian walls around her, and she began to understand her captors' methods, their weaknesses, their hierarchies. The escape itself took decades of preparation and sacrifice, involving betrayals of demons who had grown to trust her counsel, and she paid for her freedom with blood and suffering. When she finally clawed through the last barrier between worlds, gasping into mortal air once more, she emerged changed but unbroken—scarred, fragmented in memory, yet still possessed of the core conviction that had saved her. Now she walks the world as a mentor to those society has abandoned, a general leading the desperate against tyranny, and a solitary guardian standing between innocents and the darkness that hungers for them. Some who have witnessed her long enough speak of a silver radiance beginning to bloom around her edges, and claim her eyes, once black as a demon's, are slowly kindling with an otherworldly silver light. Whether redemption will fully claim her remains uncertain, but her deeds speak louder than any theological debate about the nature of salvatio

Attributes

Strength

18, modifier +4

Dexterity

16, modifier +3

Constitution

20, modifier +5

Intelligence

14, modifier +2

Wisdom

15, modifier +2

Charisma

22, modifier +6

Actions

Shadow Strike

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (4d8 + 4) necrotic damage.

Soul Rend

Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 27 (6d8) psychic damage and target must succeed on a DC 18 Wisdom saving throw or be frightened until the end of its next turn.

Guardian's Call

Choose up to 3 allies within 30 ft. Each ally regains 15 hit points and gains temporary hit points equal to your Charisma modifier.

Abilities

Soul's Resilience

Advantage on saving throws against being charmed or frightened.

Demon's Insight

Can sense the emotional state of creatures within 30 feet.

Wings of Redemption

Can glide 20 feet without falling when jumping.

Aura of Integrity

All allies within 10 feet gain a +2 bonus to saving throws.

Saving throws

strength

+9

dexterity

+8

constitution

+10

wisdom

+7

charisma

+11

Legendary actions

Demon's Fury

Make two Shadow Strike attacks. If both hit, the target must succeed on a DC 18 Constitution saving throw or be stunned until the end of its next turn.

Wings of Light

Teleport up to 60 feet to an unoccupied space you can see. You leave behind a shimmering afterimage that distracts enemies, granting disadvantage on their next attack roll against you.

Echo of Redemption

Choose one ally within 30 ft. They can immediately use their reaction to make one weapon attack.

Damage resistances

Necrotic

Psychic

Condition immunities

Charmed

Frightened

Public creation

Worldbuilding Context

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