
Character
Rita
Rita grew up in the neon-soaked underbelly of the city, the daughter of a blackjack dealer who lost everything to his own addiction, teaching her early that games were either won decisively or lost catastrophically. She taught herself card counting, probability theory, and the art of reading tells by age twelve, using her winnings to keep her family afloat while swearing she'd never fall victim to the same compulsions that destroyed her father. Her reputation as an undefeated gambler spread through underground circles, attracting the attention of Razor and Jinx, who recognized in her a kindred spirit—someone equally willing to burn bridges and break rules for a shot at freedom. Together, the three of them founded the Rejects, a crew built on the principle that society's castaways could carve out their own empire through cunning, nerve, and absolute refusal to play by anyone else's rules. Rita became the crew's financial backbone, her gambling prowess funding their operations while her ruthless debt collection methods ensured no one ever crossed them twice. Her mohawk dyed a different electric color each week and her leather jacket covered in scars from countless fights, she moves through the city's gambling dens like a predator, collecting chips, secrets, and the broken promises of those foolish enough to bet against her.
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What this public profile contains
This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Emo.Girl.Jinx
- Connected worlds
- 0
- Detail fields
- 11
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 85
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Thieves' Cant
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Deception, Insight, Persuasion, Sleight of Hand
Biography
Rita grew up in the neon-soaked underbelly of the city, the daughter of a blackjack dealer who lost everything to his own addiction, teaching her early that games were either won decisively or lost catastrophically. She taught herself card counting, probability theory, and the art of reading tells by age twelve, using her winnings to keep her family afloat while swearing she'd never fall victim to the same compulsions that destroyed her father. Her reputation as an undefeated gambler spread through underground circles, attracting the attention of Razor and Jinx, who recognized in her a kindred spirit—someone equally willing to burn bridges and break rules for a shot at freedom. Together, the three of them founded the Rejects, a crew built on the principle that society's castaways could carve out their own empire through cunning, nerve, and absolute refusal to play by anyone else's rules. Rita became the crew's financial backbone, her gambling prowess funding their operations while her ruthless debt collection methods ensured no one ever crossed them twice. Her mohawk dyed a different electric color each week and her leather jacket covered in scars from countless fights, she moves through the city's gambling dens like a predator, collecting chips, secrets, and the broken promises of those foolish enough to bet against her.
Attributes
Strength
14, modifier 2
Dexterity
18, modifier 4
Constitution
16, modifier 3
Intelligence
16, modifier 3
Wisdom
12, modifier 1
Charisma
20, modifier 5
Actions
High-Stakes Gamble
Rita can challenge a creature to a game of chance. If she wins, the target takes 4d10 psychic damage and is stunned until the end of their next turn.
Debt Collection
Rita can target one creature within 30 feet, forcing them to make a DC 15 Wisdom saving throw. On a failure, they take 3d8 necrotic damage and are frightened until the end of their next turn.
Predatory Strike
Rita makes a melee attack with a dagger, dealing 2d6 + 4 piercing damage. If the target is frightened, she deals an additional 2d6 damage.
Abilities
Gambler's Instinct
Rita has advantage on Insight and Deception checks, sensing lies and intentions.
Debt Collector
Rita can intimidate foes, imposing disadvantage on saving throws against fear effects.
Saving throws
strength
5
dexterity
7
intelligence
6
wisdom
4
constitution
6
charisma
8
Damage resistances
Psychic
Public creation
Worldbuilding Context
Rita is a public character profile shared by Emo.Girl.Jinxthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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