
Character
Rob Kirk
Rob Kirk grew up in the suffocating darkness of Obsidian Hollow's undercroft, where his mother worked as a healer tending to the forgotten denizens of the deep tunnels until a tunnel collapse claimed her life when he was twelve. Determined to prevent such tragedies and protect those the surface world abandoned, Rob enlisted in the local enforcement ranks and quickly distinguished himself through his unwavering moral compass and tactical brilliance, eventually earning command of the Special H.A.L.O Division—an elite unit dedicated to High-Altitude Lift Operations and rescue missions in the most treacherous cavern systems. His signature black leather jacket, worn and scarred from countless expeditions into the abyss, has become a symbol of hope to the lower districts, while his ever-present sidearm represents the hard choices he's willing to make to uphold justice. Though many in the upper echelons view the deep tunnels as expendable, Rob refuses to accept that anyone—regardless of station—is beyond saving or protection. His team knows that Captain Kirk will descend into literal hell itself if it means bringing someone home alive, and his perfect record of zero casualties under his command speaks to a leader who balances fierce determination with genuine compassion. In Obsidian Hollow's murky corridors, where corruption seeps like poisoned water, Rob Kirk stands as an incorruptible beacon of principle.
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What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Seige
- Connected worlds
- 1
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Race
- Human
- Gender
- male
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Undercommon
- Senses
- Darkvision 60 ft., Passive Perception 16
- Skills
- Athletics, Perception, Insight, Investigation
Biography
Rob Kirk grew up in the suffocating darkness of Obsidian Hollow's undercroft, where his mother worked as a healer tending to the forgotten denizens of the deep tunnels until a tunnel collapse claimed her life when he was twelve. Determined to prevent such tragedies and protect those the surface world abandoned, Rob enlisted in the local enforcement ranks and quickly distinguished himself through his unwavering moral compass and tactical brilliance, eventually earning command of the Special H.A.L.O Division—an elite unit dedicated to High-Altitude Lift Operations and rescue missions in the most treacherous cavern systems. His signature black leather jacket, worn and scarred from countless expeditions into the abyss, has become a symbol of hope to the lower districts, while his ever-present sidearm represents the hard choices he's willing to make to uphold justice. Though many in the upper echelons view the deep tunnels as expendable, Rob refuses to accept that anyone—regardless of station—is beyond saving or protection. His team knows that Captain Kirk will descend into literal hell itself if it means bringing someone home alive, and his perfect record of zero casualties under his command speaks to a leader who balances fierce determination with genuine compassion. In Obsidian Hollow's murky corridors, where corruption seeps like poisoned water, Rob Kirk stands as an incorruptible beacon of principle.
Attributes
Strength
16, modifier +3
Dexterity
18, modifier +4
Constitution
20, modifier +5
Intelligence
14, modifier +2
Wisdom
16, modifier +3
Charisma
12, modifier +1
Actions
Precision Shot
Make a ranged attack with your pistol. On a hit, deal 2d10 + 4 piercing damage.
Rescue Operation
Choose an ally within 30 ft. and grant them 1d8 temporary hit points and advantage on their next saving throw.
Tactical Maneuver
Move up to half your speed without provoking opportunity attacks, repositioning allies.
Inspiring Command
As a bonus action, grant all allies within 30 ft. a +1 to their next attack roll or saving throw.
Abilities
Incorruptible Spirit
Rob cannot be charmed or frightened, embodying his unwavering resolve.
Tactical Insight
Gain advantage on initiative rolls and can add +2 to allies' attack rolls once per turn.
Saving throws
strength
+6
dexterity
+7
constitution
+8
wisdom
+6
Damage resistances
Psychic
Public creation
Worldbuilding Context
Rob Kirk is a public character profile shared by Seigethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to Obsidian Hollow, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
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