
Character
Royal Wolves
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Celestial Beast
- Alignment
- Neutral Good
- Size
- Large
- Armor class
- 15
- Hit points
- 150
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Sylvan, Understands but cannot speak Wolf
- Senses
- Darkvision 60 ft., Keen Smell, Passive Perception 20
- Skills
- Perception, Stealth, Animal Handling, Insight
Biography
In an age when kingdoms rose like monuments to ambition, a dying sorcerer-queen faced her civilization's inevitable collapse and struck a bargain with the ancient consciousness that dwelled in the wild—trading her bloodline's final magic for guardians who could outlast her empire's fall. Through intricate rituals woven across moonlit nights, she transformed the apex predators of her realm into beings of extraordinary intellect, granting them the capacity for human speech, preternatural grace, and lifespans that stretched across centuries like patient rivers. Each bloodline bore its own mystical signature: some descended from the silver-furred guardian of the northern reaches, others from the violet-eyed keeper of the sacred groves, their distinct markings serving as genealogical records of their purpose. When the kingdom crumbled into forgotten ruins and its towers surrendered to moss and time, the Royal Wolves endured in the margins of the world, their original mission crystallized into an unbreakable calling—to stand sentinel at the threshold between civilization and wilderness, evaluating humanity with the careful wisdom of immortal observers. Over the long centuries, scattered packs discovered that certain settlements harbored kindred spirits worthy of alliance, and in those rare places, the wolves emerged from legend into reality, offering counsel and protection in exchange for genuine kinship. These magnificent beings remain bound by an ancient obligation that transcends generations: to seek out those rare individuals whose hearts demonstrate the nobility to bridge worlds, forever guardians of a pact signed before kingdoms learned to forget.
Attributes
Strength
18, modifier +4
Dexterity
20, modifier +5
Constitution
20, modifier +5
Intelligence
16, modifier +3
Wisdom
18, modifier +4
Charisma
14, modifier +2
Actions
Multiattack
The Royal Wolf makes three attacks: one with its bite and two with its claws.
Bite
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d10 + 4 piercing damage.
Claw
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.
Howl of the Ancients
As an action, the Royal Wolf can emit a powerful howl. All creatures within 60 ft. must succeed on a DC 15 Wisdom saving throw or be frightened for 1 minute. They can repeat the save at the end of each of their turns.
Primal Speed
Once per turn, the Royal Wolf can dash as a bonus action, doubling its speed for that turn.
Mystic Guidance
The Royal Wolf can cast Guidance at will, without expending a spell slot.
Abilities
Ancient Pact
The Royal Wolves have advantage on Wisdom saving throws against magic.
Guardian's Vigil
Allies within 30 feet gain a +2 bonus to AC as long as the Royal Wolf is conscious.
Saving throws
strength
+7
dexterity
+8
constitution
+8
wisdom
+7