
Character
Rustwing The Violation
Ser Aldrian was once a beacon of righteousness, a dragonborn paladin who stood as an unwavering guardian of the celestial Trinity. His scales gleamed like burnished copper, and his armor—forged in the halls of the most holy sanctuaries—radiated divine purpose. For three centuries, he walked the mortal planes, smiting the wicked and sheltering the innocent beneath his golden wings. Yet during a catastrophic battle against an ancient infernal lord, Aldrian was betrayed by the very powers he served. As he fell into the abyss, crying out for salvation that never came, his divine connection severed like a severed thread. The Trinity's silence became his eternal prison, and their abandonment festered into something far darker than mere despair. Centuries of torment in the infernal depths transformed Aldrian into something unrecognizable, something that transcended demonhood itself. His holy armor didn't merely corrupt—it fused with his very essence, the blessed metal twisting through his flesh and bone until it became the jagged horns, tattered wings, and barbed tail of a true dragon. His oath, once sworn to protect the innocent, inverted into a vow of desecration and ruin. The celestial light that once dwelt in his heart was replaced by shadow and crackling malice that arcs like profane lightning across his tainted form. Now known only as Rustwing The Violation, he is remembered by none as the hero he was, only as the rusted abomination that brings suffering wherever his corrupted wings carry him. His true name has been erased from history, replaced by the bitter irony of the very armor that once symbolized his nobility.
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What this public profile contains
This view-only profile includes a creator-written description; 14 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Draz
- Connected worlds
- 1
- Detail fields
- 14
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Fiend
- Race
- Dragonborn
- Class
- Paladin
- Gender
- male
- Alignment
- Chaotic Evil
- Size
- Huge
- Armor class
- 20
- Hit points
- 350
- Speed
- 30
- Challenge
- 20
- Experience
- 25000
- Languages
- Infernal, Draconic, Common
- Senses
- Darkvision 120 ft., Truesight 60 ft., Passive Perception 20
- Skills
- Intimidation, Perception, Arcana
Biography
Ser Aldrian was once a beacon of righteousness, a dragonborn paladin who stood as an unwavering guardian of the celestial Trinity. His scales gleamed like burnished copper, and his armor—forged in the halls of the most holy sanctuaries—radiated divine purpose. For three centuries, he walked the mortal planes, smiting the wicked and sheltering the innocent beneath his golden wings. Yet during a catastrophic battle against an ancient infernal lord, Aldrian was betrayed by the very powers he served. As he fell into the abyss, crying out for salvation that never came, his divine connection severed like a severed thread. The Trinity's silence became his eternal prison, and their abandonment festered into something far darker than mere despair. Centuries of torment in the infernal depths transformed Aldrian into something unrecognizable, something that transcended demonhood itself. His holy armor didn't merely corrupt—it fused with his very essence, the blessed metal twisting through his flesh and bone until it became the jagged horns, tattered wings, and barbed tail of a true dragon. His oath, once sworn to protect the innocent, inverted into a vow of desecration and ruin. The celestial light that once dwelt in his heart was replaced by shadow and crackling malice that arcs like profane lightning across his tainted form. Now known only as Rustwing The Violation, he is remembered by none as the hero he was, only as the rusted abomination that brings suffering wherever his corrupted wings carry him. His true name has been erased from history, replaced by the bitter irony of the very armor that once symbolized his nobility.
Attributes
Strength
26, modifier +8
Dexterity
14, modifier +2
Constitution
24, modifier +7
Intelligence
16, modifier +3
Wisdom
18, modifier +4
Charisma
22, modifier +6
Actions
Corrupted Breath
Exhale a 60-foot cone of necrotic energy. Each creature must make a DC 20 Dexterity saving throw, taking 70 (20d6) necrotic damage on a failed save, or half as much on a success.
Shadow Strike
Make two attacks with a rusted claw. Each attack deals 2d10 + 8 slashing damage plus 3d6 necrotic damage.
Lightning Surge
Release a bolt of lightning in a 120-foot line. Each creature in the line must make a DC 20 Dexterity saving throw, taking 45 (10d8) lightning damage on a failed save, or half as much on a success.
Abilities
Corrupted Aura
Creatures within 30 feet take 10 (3d6) necrotic damage at the start of their turn.
Infernal Resilience
Rustwing has advantage on saving throws against spells and other magical effects.
Dread Presence
Enemies within 30 feet must succeed on a DC 20 Wisdom saving throw or be frightened until the end of their next turn.
Lightning Conduit
Rustwing can absorb lightning damage, gaining temporary hit points equal to the damage taken.
Saving throws
strength
+15
dexterity
+9
constitution
+14
intelligence
+10
wisdom
+11
charisma
+13
Legendary actions
Malicious Flight
Rustwing can move up to half his speed without provoking opportunity attacks.
Infernal Wrath
Rustwing targets one creature he can see within 60 feet. The target must succeed on a DC 20 Constitution saving throw or take 40 (9d8) necrotic damage.
Dreadful Roar
All creatures within 60 feet must succeed on a DC 20 Wisdom saving throw or be frightened until the end of their next turn.
Damage resistances
fire
necrotic
Damage immunities
poison
psychic
Condition immunities
charmed
frightened
poisoned
Public creation
Worldbuilding Context
Rustwing The Violation is a public character profile shared by Drazthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Adventures Of Credunt Insulis, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
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