
Character
Sally Wever
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Sorcerer
- Gender
- female
- Alignment
- Neutral Evil
- Size
- Medium
- Armor class
- 15
- Hit points
- 60
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 11
- Skills
- Deception, Arcana, Stealth
Biography
Born of a forbidden union between the enchantress goddess Circe and a mortal scholar who sought to document her magic, Sally was spirited away as an infant to a crowded orphanage in the city's poorest district, where her divine heritage lay dormant beneath the guise of an ordinary foundling. The nuns who raised her noticed peculiar things—flowers blooming in her wake, animals obeying her whispered commands, and the strange golden wand that appeared in her crib one morning, inscribed with runes no scholar could decipher. As she grew into her teenage years, Sally's latent sorcerous abilities began manifesting with dangerous unpredictability, and she discovered a pair of silver daggers hidden beneath the orphanage's floorboards, along with a cryptic letter signed only with Circe's seal. Realizing her true nature and growing resentful of the constrained life the orphanage offered, she began using her newfound powers for small cruelties—manipulating the other children's emotions, cursing those who crossed her, and stealing to fund her escape. Now fourteen and caught between two worlds, Sally walks a morally ambiguous path, wielding her golden wand and silver blades with the casual indifference of one who views others as mere pawns in her grand design, driven by an insatiable hunger to discover what other gifts her divine blood might grant her. She has begun to suspect that her mother's influence runs deeper than mere magic, and that the orphanage's cruelty may have been exactly the kind of crucible needed to forge her into something far more dangerous than either her divine parent or her mortal caretakers ever anticipated.
Attributes
Strength
10, modifier 0
Dexterity
16, modifier +3
Constitution
14, modifier +2
Intelligence
14, modifier +2
Wisdom
12, modifier +1
Charisma
18, modifier +4
Actions
Golden Wand Strike
Melee Spell Attack: +7 to hit, reach 5 ft., one target. Hit: 2d8 + 4 radiant damage.
Silver Dagger Throw
Ranged Weapon Attack: +6 to hit, range 20/60 ft., one target. Hit: 1d4 + 3 piercing damage.
Cursed Whispers
Choose one creature within 30 ft. They must succeed on a DC 15 Wisdom saving throw or take 3d6 psychic damage and be frightened until the end of their next turn.
Summon Familiar
As an action, Sally can summon a familiar that acts as her ally. The familiar can take the form of a small animal and has its own actions.
Emotional Manipulation
Sally can target one creature within 30 ft. They must succeed on a DC 15 Charisma saving throw or be charmed for 1 minute, unable to attack her.
Abilities
Arcane Manipulation
Sally can manipulate magical energies, gaining advantage on spellcasting checks.
Divine Heritage
Once per long rest, she can reroll a failed saving throw.
Saving throws
strength
+0
dexterity
+3
constitution
+2
intelligence
+2
wisdom
+1
charisma
+4