Artwork for Selthis Lanredas

Character

Selthis Lanredas

Created by Zernicron

Selthis Lanredas, a being of dark and enigmatic origins, was born from the unholy union of a powerful demon and a mortal sorcerer. Her very existence defies the natural order, a fusion of demonic and arcane energies that courses through her veins. As a child, Selthis displayed a remarkable aptitude for the arcane arts, her thirst for knowledge and power insatiable. She delved deep into the forbidden realms of necromancy, mastering the secrets of reanimating the dead and binding them to her will. Her laboratory, a twisted sanctuary of macabre experimentation, became a place of dread and fascination, where the line between life and death blurred. Selthis, her flesh a sickly green hue, her eyes burning with unholy power, amassed an army of undead thralls, each one a testament to her dark prowess. With her demonic heritage granting her unholy resilience and a hunger for domination, Selthis set her sights on conquering the mortal realms, determined to establish her own twisted kingdom where the living would bow before her.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 10 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Zernicron
Connected worlds
0
Detail fields
11
Profile sections
10
Artwork images
1

Details

Type
Undead
Alignment
Chaotic Evil
Size
Medium
Armor class
15
Hit points
210
Speed
30
Challenge
15
Experience
13000
Languages
Common, Infernal, Elvish
Senses
Darkvision 60 ft., Truesight 120 ft., Passive Perception 20
Skills
Arcana, Deception, Intimidation, Perception

Biography

Selthis Lanredas, a being of dark and enigmatic origins, was born from the unholy union of a powerful demon and a mortal sorcerer. Her very existence defies the natural order, a fusion of demonic and arcane energies that courses through her veins. As a child, Selthis displayed a remarkable aptitude for the arcane arts, her thirst for knowledge and power insatiable. She delved deep into the forbidden realms of necromancy, mastering the secrets of reanimating the dead and binding them to her will. Her laboratory, a twisted sanctuary of macabre experimentation, became a place of dread and fascination, where the line between life and death blurred. Selthis, her flesh a sickly green hue, her eyes burning with unholy power, amassed an army of undead thralls, each one a testament to her dark prowess. With her demonic heritage granting her unholy resilience and a hunger for domination, Selthis set her sights on conquering the mortal realms, determined to establish her own twisted kingdom where the living would bow before her.

Attributes

Strength

14, modifier 2

Dexterity

16, modifier 3

Constitution

20, modifier 5

Intelligence

20, modifier 5

Wisdom

18, modifier 4

Charisma

22, modifier 6

Actions

Necrotic Grasp

Melee Spell Attack: +11 to hit, reach 5 ft., one target. Hit: 4d10 necrotic damage.

Summon Undead

As an action, Selthis can summon 2d4 skeletons or zombies to fight for her.

Demonic Blast

Ranged Spell Attack: +11 to hit, range 120 ft., one target. Hit: 6d8 + 5 necrotic damage.

Abilities

Dark Resilience

Selthis has advantage on saving throws against being frightened or charmed.

Saving throws

strength

8

dexterity

9

intelligence

11

wisdom

10

constitution

10

charisma

12

Legendary actions

Soul Drain

Selthis targets one creature she can see within 30 ft. The target must succeed on a DC 18 Constitution saving throw or take 3d10 necrotic damage and Selthis regains hit points equal to half the damage dealt.

Command Undead

Selthis can take control of one undead creature within 60 ft. that she can see, forcing it to obey her commands until the end of her next turn.

Shadow Step

Selthis can teleport up to 60 ft. to an unoccupied space she can see, leaving behind a shadowy afterimage that lasts until the start of her next turn.

Lair actions

Chains of the Damned

Selthis can summon spectral chains to bind one creature within 30 ft. The target must succeed on a DC 18 Strength saving throw or be restrained until the end of its next turn.

Necromantic Surge

On initiative count 20, Selthis can cause the ground to erupt with necrotic energy. Each creature in a 20 ft. radius must make a DC 18 Constitution saving throw or take 4d10 necrotic damage.

Damage resistances

Necrotic

Poison

Damage immunities

Psychic

Condition immunities

Charmed

Frightened

Paralyzed

Poisoned

Public creation

Worldbuilding Context

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