
Character
Shane
Shane was born in New Orleans to a Haitian mother and an American father, inheriting the spiritual traditions of both bloodlines while rejecting the moral constraints of either. As a child, he witnessed his grandmother perform rituals that bent the fabric of reality itself, though her power was always tempered by prayer and purpose—qualities Shane found suffocatingly boring. He spent his youth collecting forbidden grimoires and experimenting with the old magic in ways his family considered profane, drawing spirits and entities that should have remained dormant. When his grandmother discovered his blasphemous work, she cast him out, but not before cursing him with an insatiable hunger for power that no amount of success could ever satisfy. Now he wanders the crossroads between the living and dead, his woolen staff carved from a tree struck by lightning and wrapped in cloth dyed with ingredients he refuses to name, dispensing curses and bargains with equal indifference to those desperate enough to seek him out. Shane answers to no god, respects no boundary, and views morality as merely another tool to manipulate the weak, making him as unpredictable as the spirits he commands.
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What this public profile contains
This view-only profile includes a creator-written description; 13 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- cowboy joe
- Connected worlds
- 0
- Detail fields
- 13
- Profile sections
- 6
- Artwork images
- 1
Details
- Type
- Humanoid
- Class
- Warlock
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 15
- Hit points
- 80
- Speed
- 30
- Challenge
- 7
- Experience
- 2900
- Languages
- Common, Infernal, Creole
- Senses
- Darkvision 60 ft., Passive Perception 13
- Skills
- Arcana, Deception, Insight, Intimidation
Biography
Shane was born in New Orleans to a Haitian mother and an American father, inheriting the spiritual traditions of both bloodlines while rejecting the moral constraints of either. As a child, he witnessed his grandmother perform rituals that bent the fabric of reality itself, though her power was always tempered by prayer and purpose—qualities Shane found suffocatingly boring. He spent his youth collecting forbidden grimoires and experimenting with the old magic in ways his family considered profane, drawing spirits and entities that should have remained dormant. When his grandmother discovered his blasphemous work, she cast him out, but not before cursing him with an insatiable hunger for power that no amount of success could ever satisfy. Now he wanders the crossroads between the living and dead, his woolen staff carved from a tree struck by lightning and wrapped in cloth dyed with ingredients he refuses to name, dispensing curses and bargains with equal indifference to those desperate enough to seek him out. Shane answers to no god, respects no boundary, and views morality as merely another tool to manipulate the weak, making him as unpredictable as the spirits he commands.
Attributes
Strength
12, modifier +1
Dexterity
14, modifier +2
Constitution
18, modifier +4
Intelligence
18, modifier +4
Wisdom
16, modifier +3
Charisma
20, modifier +5
Actions
Cursed Bargain
Shane offers a deal to a creature within 30 ft. They must succeed on a DC 15 Wisdom saving throw or suffer 3d8 necrotic damage and become cursed for 1 minute.
Woolen Staff Strike
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 2d6+4 bludgeoning damage and the target must make a DC 15 Constitution saving throw or be stunned until the end of their next turn.
Spirit's Call
Shane summons a spirit to aid him. The spirit acts on his initiative and can make one attack per turn, dealing 1d10 psychic damage.
Voodoo Hex
Shane targets one creature within 60 ft. They must make a DC 15 Charisma saving throw or take 4d6 psychic damage and have disadvantage on their next attack roll.
Abilities
Eldritch Resilience
Shane has advantage on saving throws against being charmed or frightened.
Spirit's Bargain
Once per long rest, Shane can regain hit points equal to half the damage dealt by a spell.
Saving throws
strength
+1
dexterity
+2
constitution
+4
intelligence
+4
wisdom
+3
charisma
+5
Damage resistances
Necrotic
Psychic
Public creation
Worldbuilding Context
Shane is a public character profile shared by cowboy joethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
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