
Character
Sir Vance
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Fighter
- Gender
- male
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 18
- Hit points
- 120
- Speed
- 30
- Challenge
- 10
- Experience
- 5000
- Languages
- Common, Celestial
- Senses
- Darkvision 60 ft., Passive Perception 14
- Skills
- Athletics, Perception, Intimidation
Biography
Sir Vance was a decorated knight of the Valorian Order who fell at the Battle of Crimson Ridge, his body pierced clean through by a corrupted warlord's cursed blade, when the earth itself seemed to crack open and a colossal Titan emerged from the abyss—not to destroy, but to bargain with death itself. The ancient being, bound by an oath older than kingdoms, offered Vance a choice: eternal rest or a second chance forged in impossible transformation, and the dying knight, thinking of his unfinished duties, accepted the Titan's blessing before losing consciousness. The Diamond Heart of Eternity was grafted into his chest cavity, a crystalline engine that rewrote his very essence, transforming his mortal blood into luminescent coolant that flows through his veins like liquid starlight, binding him to forces that should never coexist within a single body. Now Vance walks a razor's edge between two apocalyptic powers—the radiant Life Aura that consumes him from within with purifying fire, and the creeping Decay Aura that slowly unmakes his physical form atom by atom—each one a gift and a curse that tears at his joints and forces that poisonous green ichor from his lungs whenever he pushes too far. He does not know why the Titan chose him, nor what debt the ancient one was truly repaying, but he knows that every time he manifests his diamond weapons or crystalline armor, he inches closer to a transformation that may leave him neither alive nor dead. Caught between gratitude and dread, Sir Vance now wanders the realm as a Neutral Good warrior, using his terrible gifts to protect those who cannot protect themselves, haunted by the question of whether he is truly a knight reborn or merely a weapon the Titan left behind.
Attributes
Strength
18, modifier +4
Dexterity
14, modifier +2
Constitution
20, modifier +5
Intelligence
10, modifier +0
Wisdom
12, modifier +1
Charisma
8, modifier -1
Actions
Diamond Blade Strike
Make a melee weapon attack with a diamond blade. On a hit, deal 2d10 + 4 slashing damage.
Manifest Crystal Armor
Gain +2 AC for 1 minute. After use, take 2d6 necrotic damage as backlash.
Life Aura
Activate a blinding aura for 1 minute. Allies gain 10 temporary HP, but Vance takes 3d6 radiant damage.
Decay Aura
Unleash an aura of decay. Enemies within 10 ft. take 2d8 necrotic damage and must succeed on a DC 15 Constitution save or be poisoned for 1 minute.
Crystallize
As a reaction, when taking damage, crystallize joints to reduce damage by 10. Causes 1d6 radiant damage to Vance.
Abilities
Titan's Blessing
Gains resistance to necrotic damage and advantage on saving throws against death effects.
Crystalline Resilience
When taking damage, reduce it by 5 if using crystal armor.
Saving throws
strength
+7
dexterity
+5
constitution
+8
wisdom
+4