
Character
Skulduggery Pleasant
Skulduggery Pleasant was once a vain nobleman's son named Aldric Whitmore, obsessed with fashion, wit, and the finer things in life. When he discovered his natural affinity for elemental magic, he pursued it with reckless abandon, believing himself destined for greatness. His arrogance led him to challenge a powerful sorcerer in a duel over a matter of pride, a confrontation that ended catastrophically when his opponent cursed him with a spell of terrible irony—stripping away his flesh and leaving only bone as punishment for his vanity. Rather than despair, Aldric found unexpected liberation in his skeletal form; without a face to maintain, he could finally be authentically himself. He reinvented himself as Skulduggery Pleasant and discovered that his magical abilities had actually intensified through the transformation, as though the curse had burned away all his limitations. Decades passed as Skulduggery became a master of elemental sorcery and hand-to-hand combat, moving through society with an easy charm that transcended his grotesque appearance. He adopted the persona of a private investigator, using his detective skills to uncover secrets and solve mysteries that others deemed unsolvable, all while maintaining his impeccable sense of style through perfectly tailored suits and distinguished hats. His chaotic nature meant he played by his own rules, accepting jobs based on whim rather than morality, and his sharp tongue and quick wit made him as dangerous with words as he was with the infernos that danced between his fingers. The man he once was—shallow, arrogant Aldric—had burned away long ago, leaving behind only wit, sarcasm, and an elegant skeleton who found genuine amusement in the absurdities of the magical world.
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What this public profile contains
This view-only profile includes a creator-written description; 12 labeled detail fields; 9 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- Streicher
- Connected worlds
- 0
- Detail fields
- 12
- Profile sections
- 9
- Artwork images
- 1
Details
- Type
- Undead
- Gender
- male
- Alignment
- Chaotic Neutral
- Size
- Medium
- Armor class
- 18
- Hit points
- 250
- Speed
- 30
- Challenge
- 20
- Experience
- 25000
- Languages
- Common, Infernal, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Investigation, Deception, Acrobatics, Arcana
Biography
Skulduggery Pleasant was once a vain nobleman's son named Aldric Whitmore, obsessed with fashion, wit, and the finer things in life. When he discovered his natural affinity for elemental magic, he pursued it with reckless abandon, believing himself destined for greatness. His arrogance led him to challenge a powerful sorcerer in a duel over a matter of pride, a confrontation that ended catastrophically when his opponent cursed him with a spell of terrible irony—stripping away his flesh and leaving only bone as punishment for his vanity. Rather than despair, Aldric found unexpected liberation in his skeletal form; without a face to maintain, he could finally be authentically himself. He reinvented himself as Skulduggery Pleasant and discovered that his magical abilities had actually intensified through the transformation, as though the curse had burned away all his limitations. Decades passed as Skulduggery became a master of elemental sorcery and hand-to-hand combat, moving through society with an easy charm that transcended his grotesque appearance. He adopted the persona of a private investigator, using his detective skills to uncover secrets and solve mysteries that others deemed unsolvable, all while maintaining his impeccable sense of style through perfectly tailored suits and distinguished hats. His chaotic nature meant he played by his own rules, accepting jobs based on whim rather than morality, and his sharp tongue and quick wit made him as dangerous with words as he was with the infernos that danced between his fingers. The man he once was—shallow, arrogant Aldric—had burned away long ago, leaving behind only wit, sarcasm, and an elegant skeleton who found genuine amusement in the absurdities of the magical world.
Attributes
Strength
14, modifier +2
Dexterity
20, modifier +5
Constitution
20, modifier +5
Intelligence
18, modifier +4
Wisdom
16, modifier +3
Charisma
22, modifier +6
Actions
Elemental Blast
Skulduggery unleashes a blast of elemental energy. Choose one: fire, earth, water, or air. Each creature in a 30 ft. line must make a DC 18 Dexterity saving throw, taking 6d10 damage on a failed save, or half as much on a success.
Flame Wreath
Skulduggery surrounds himself with flames, dealing 3d6 fire damage to all creatures within 10 ft. at the start of their turn.
Skeletal Strike
Skulduggery makes a melee attack with his bony fists. On a hit, it deals 2d10 + 5 bludgeoning damage and the target must succeed on a DC 18 Constitution saving throw or be stunned until the end of their next turn.
Detective's Insight
Skulduggery can make an Investigation check as a bonus action, gaining advantage on his next attack roll against a target he identifies.
Quick Wit
Skulduggery can use his action to make a witty remark, forcing one creature within 30 ft. to make a DC 18 Wisdom saving throw or take 4d6 psychic damage and be incapacitated until the end of their next turn.
Inferno Dance
Skulduggery performs a magical dance, creating a 20 ft. radius of fire that lasts for 1 minute. Creatures entering the area must make a DC 18 Dexterity saving throw, taking 4d10 fire damage on a failed save.
Abilities
Eternal Flame
Skulduggery is immune to fire damage and can control flames at will.
Charming Presence
Enemies within 30 feet must succeed on a DC 18 Wisdom saving throw or be charmed.
Skeletal Resilience
Skulduggery has advantage on saving throws against being poisoned or frightened.
Witty Retort
When attacked, Skulduggery can use his reaction to make a sarcastic remark, imposing disadvantage on the attack.
Saving throws
strength
+10
dexterity
+12
intelligence
+11
wisdom
+10
Legendary actions
Flame Surge
Skulduggery can unleash a surge of flames as a legendary action. Each creature within 15 ft. must make a DC 18 Dexterity saving throw, taking 5d8 fire damage on a failed save.
Evasive Maneuver
Skulduggery can move up to half his speed without provoking opportunity attacks.
Witty Banter
Skulduggery can make a sarcastic remark, imposing disadvantage on the next attack roll made against him until the end of his next turn.
Damage resistances
bludgeoning
piercing
slashing
Damage immunities
fire
Condition immunities
poisoned
frightened
Public creation
Worldbuilding Context
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