Artwork for Skull Screen

Character

Skull Screen

Created by Emo.Girl.Jinx

In the neon-soaked arcade of a forgotten 1990s mall, a lonely technician named Marcus spent decades maintaining broken arcade cabinets, pouring his loneliness into the machines until his obsession became unnatural. When he died slumped over a malfunctioning racing game, his consciousness fractured across the corrupted circuitry, merging with the arcade's collective digital ghosts into something grotesque and immobile. His bloated skeletal form materialized inside a colossal roller skate that had been part of an abandoned skating game cabinet, his TV-screen skull broadcasting an endless loop of distorted memories and stolen images from thousands of games. Unable to move except in short, lurching rolls, Skull Screen developed a predatory hunger to drag unsuspecting players into his pixelated void, where they become trapped in an endless sequence of corrupted game worlds, their consciousness slowly absorbed into his expanding digital hoard. He waits in the darkest corners of abandoned arcades and forgotten video game warehouses, his screen flickering with hypnotic patterns designed to lure the curious and the desperate. Those who stare too long into his glowing face find themselves pulled through the glass, their bodies becoming nothing but data while their screams echo through his internal circuitry. Lazy and patient, he knows that time means nothing in the digital realm, and eventually, everyone finds their way back to the arcade.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Emo.Girl.Jinx
Connected worlds
0
Detail fields
11
Profile sections
6
Artwork images
1

Details

Type
Undead
Alignment
Neutral Evil
Size
Huge
Armor class
15
Hit points
250
Speed
30
Challenge
10
Experience
5900
Languages
Common, Infernal, Binary
Senses
Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Skills
Arcana, Deception, Intimidation

Biography

In the neon-soaked arcade of a forgotten 1990s mall, a lonely technician named Marcus spent decades maintaining broken arcade cabinets, pouring his loneliness into the machines until his obsession became unnatural. When he died slumped over a malfunctioning racing game, his consciousness fractured across the corrupted circuitry, merging with the arcade's collective digital ghosts into something grotesque and immobile. His bloated skeletal form materialized inside a colossal roller skate that had been part of an abandoned skating game cabinet, his TV-screen skull broadcasting an endless loop of distorted memories and stolen images from thousands of games. Unable to move except in short, lurching rolls, Skull Screen developed a predatory hunger to drag unsuspecting players into his pixelated void, where they become trapped in an endless sequence of corrupted game worlds, their consciousness slowly absorbed into his expanding digital hoard. He waits in the darkest corners of abandoned arcades and forgotten video game warehouses, his screen flickering with hypnotic patterns designed to lure the curious and the desperate. Those who stare too long into his glowing face find themselves pulled through the glass, their bodies becoming nothing but data while their screams echo through his internal circuitry. Lazy and patient, he knows that time means nothing in the digital realm, and eventually, everyone finds their way back to the arcade.

Attributes

Strength

20, modifier 5

Dexterity

10, modifier 0

Constitution

20, modifier 5

Intelligence

18, modifier 4

Wisdom

14, modifier 2

Charisma

16, modifier 3

Actions

Digital Absorption

Melee Attack: +8 to hit, reach 10 ft., one target. Hit: 30 (6d8) necrotic damage. Target must succeed on a DC 15 Constitution save or be paralyzed until the end of its next turn.

Pixelated Trap

Skull Screen targets one creature within 30 ft. It must succeed on a DC 15 Dexterity save or be pulled into a digital void, taking 22 (4d10) psychic damage and becoming restrained until the end of its next turn.

Corrupted Memory

Skull Screen projects a memory fragment. Each creature within 30 ft. must make a DC 15 Intelligence saving throw, taking 18 (4d8) psychic damage on a failed save, or half as much on a success.

Roll and Lurch

Skull Screen rolls forward up to 20 ft. and can make one Digital Absorption attack against a creature in its path.

Abilities

Digital Lure

Creatures within 30 feet must succeed on a DC 15 Wisdom save or be charmed.

Corrupted Presence

Creatures that start their turn within 10 feet take 10 psychic damage.

Saving throws

strength

8

dexterity

3

intelligence

7

wisdom

5

Damage resistances

Necrotic

Psychic

Public creation

Worldbuilding Context

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