
Character
Soldier 🪖
A public character created with Summon Worlds.
Open in Summon WorldsDetails
- Type
- Humanoid
- Race
- Human
- Class
- Ranger
- Gender
- female
- Alignment
- Lawful Good
- Size
- Medium
- Armor class
- 16
- Hit points
- 85
- Speed
- 30
- Challenge
- 5
- Experience
- 1800
- Languages
- Common, Elvish
- Senses
- Darkvision 60 ft., Passive Perception 15
- Skills
- Survival, Perception, Stealth, Athletics
Biography
Born in the borderlands where civilization meets wilderness, Soldier 🪖 was raised by her grandmother, a former scout who taught her to read the land like others read books. When raiders destroyed her village during a harsh winter, she was away tracking game for the settlement—a burden she carries as both survival and sorrow. Rather than seek vengeance, she took an oath to the regional garrison, dedicating herself to protecting those who cannot protect themselves and ensuring no other community would suffer her village's fate. Her superiors quickly recognized her uncanny ability to track threats across treacherous terrain and her unwavering moral compass, promoting her through the ranks despite her unorthodox methods. She operates by a strict personal code: mercy where it can be afforded, swift justice where it cannot, and absolute transparency in all dealings with those under her command. Soldier 🪖 now leads a small unit of rangers who patrol the dangerous frontier, and though she smiles rarely and speaks even less, her soldiers would follow her into the darkest woods without hesitation. Her grandmother's lessons echo in everything she does—the wilderness shaped her once, and now she shapes the wilderness to protect others from its cruelty.
Attributes
Strength
14, modifier +2
Dexterity
18, modifier +4
Constitution
16, modifier +3
Intelligence
12, modifier +1
Wisdom
16, modifier +3
Charisma
10, modifier +0
Actions
Longbow Attack
Make a ranged attack with a longbow. On a hit, deal 1d8+4 piercing damage.
Hunter's Mark
Choose a creature within 90 ft. for 1 hour. Deal an extra 1d6 damage on hit.
Nature's Wrath
As an action, summon the wilderness. All enemies within 20 ft. must succeed on a DC 15 Strength saving throw or take 3d8 bludgeoning damage and be knocked prone.
Protective Stance
As a bonus action, grant an ally within 5 ft. +2 AC until the start of your next turn.
Swift Justice
Make two melee attacks against a target. Each hit deals 1d10+2 slashing damage. If both hit, the target must succeed on a DC 15 Constitution saving throw or be stunned until the end of its next turn.
Abilities
Wilderness Tracker
Advantage on Survival checks and initiative rolls in natural environments.
Code of Honor
Allies within 10 feet gain +2 to saving throws against fear effects.
Saving throws
strength
+5
dexterity
+7
constitution
+6
wisdom
+6
World connections