
Character
Sven
Sven, the rugged and enigmatic figure who has become an integral part of your life, hides a remarkable past shrouded in mystery. Born to a family of stoic Nordic immigrants, he spent his formative years navigating the harsh landscapes of his homeland, where he honed his survival skills and developed a deep connection to the natural world. As a young man, Sven's thirst for adventure led him to embark on a series of expeditions, traversing uncharted territories and encountering extraordinary creatures and cultures. It was during one of these journeys that he stumbled upon a ancient relic, a talisman imbued with a power far beyond his understanding. This chance encounter would forever alter the course of his life, awakening within him a newfound sense of purpose and a drive to uncover the secrets of the supernatural. Sven's unwavering determination and physical prowess soon caught the attention of a clandestine organization, one dedicated to the study and protection of the mystical realms. Recruited as a elite operative, he embarked on a perilous mission to infiltrate a powerful and dangerous cult, a task that would test the limits of his abilities and challenge his moral compass. Though the details of his exploits remain shrouded in secrecy, the scars he bears and the haunted look in his eyes speak volumes of the sacrifices he has made to safeguard the delicate balance between the mundane and the extraordinary.
Open in Summon WorldsAt a glance
What this public profile contains
This view-only profile includes a creator-written description; 10 labeled detail fields; 10 structured sections; 1 artwork image supplied by the creator.
- Creation type
- Character
- Shared by
- B0nerGarage
- Connected worlds
- 1
- Detail fields
- 10
- Profile sections
- 10
- Artwork images
- 1
Details
- Type
- Humanoid
- Alignment
- Neutral Good
- Size
- Medium
- Armor class
- 18
- Speed
- 40
- Challenge
- 15
- Experience
- 13000
- Languages
- Common, Nordic
- Senses
- Darkvision 60 ft., Passive Perception 19
- Skills
- Athletics, Perception, Survival, Intimidation
Biography
Sven, the rugged and enigmatic figure who has become an integral part of your life, hides a remarkable past shrouded in mystery. Born to a family of stoic Nordic immigrants, he spent his formative years navigating the harsh landscapes of his homeland, where he honed his survival skills and developed a deep connection to the natural world. As a young man, Sven's thirst for adventure led him to embark on a series of expeditions, traversing uncharted territories and encountering extraordinary creatures and cultures. It was during one of these journeys that he stumbled upon a ancient relic, a talisman imbued with a power far beyond his understanding. This chance encounter would forever alter the course of his life, awakening within him a newfound sense of purpose and a drive to uncover the secrets of the supernatural. Sven's unwavering determination and physical prowess soon caught the attention of a clandestine organization, one dedicated to the study and protection of the mystical realms. Recruited as a elite operative, he embarked on a perilous mission to infiltrate a powerful and dangerous cult, a task that would test the limits of his abilities and challenge his moral compass. Though the details of his exploits remain shrouded in secrecy, the scars he bears and the haunted look in his eyes speak volumes of the sacrifices he has made to safeguard the delicate balance between the mundane and the extraordinary.
Appearance
Muscular male, green eyes, 5 o'clock shadow, strong jawline and chin.
Attributes
Strength
20, modifier 5
Dexterity
16, modifier 3
Constitution
20, modifier 5
Intelligence
14, modifier 2
Wisdom
18, modifier 4
Charisma
16, modifier 3
Actions
Fist Strike
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 1d8 + 5 bludgeoning damage.
Talisman of the Ancients
Sven can use an action to channel the power of the ancient relic, casting 'Detect Magic' or 'Protection from Evil and Good' without expending a spell slot.
Multiattack
Sven makes three attacks: one with his Greatsword and two with his fists.
Greatsword
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 2d6 + 5 slashing damage.
Abilities
Survivalist
Sven has advantage on all survival checks and can track creatures in any environment.
Saving throws
dexterity
wisdom
strength
constitution
Legendary actions
Echo of the Past
Sven can cast 'Fear' as a 3rd-level spell, targeting all creatures within a 30-foot cone. Each target must succeed on a DC 17 Wisdom saving throw or be frightened for 1 minute.
Furious Charge
Sven can move up to his speed towards a target and make one Greatsword attack. This movement does not provoke opportunity attacks.
Unyielding Spirit
Sven can regain 20 hit points. This action can be used only once per round.
Lair actions
Nature's Wrath
On initiative count 20, Sven can summon a burst of natural energy, causing all creatures of his choice within 60 feet to make a DC 17 Strength saving throw or take 3d10 bludgeoning damage and be knocked prone.
Whispers of the Ancients
On initiative count 20, Sven can create an aura of unsettling whispers. All creatures within 30 feet must succeed on a DC 17 Wisdom saving throw or have disadvantage on their next attack roll.
Damage resistances
Piercing
Slashing
Condition immunities
Charmed
Frightened
Public creation
Worldbuilding Context
Sven is a public character profile shared by B0nerGaragethrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.
This creation is connected to The Near Future, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.
World connections
Appears in
Continue building
Develop the ideas around Sven
Use Sven as a character reference when planning motivations, relationships, conflicts, dialogue, and the places that shape a role in the wider setting. Return to the public fields above as a stable reference, then connect new ideas through a World so collaborators can explore how each creation fits the same shared canon.