Artwork for Synvark Goldheimer

Character

Synvark Goldheimer

Created by Scatros

Synvark Goldheimer was born beneath the luminescent spires of Goldheim, a sprawling goblin metropolis carved into glittering canyon walls where fashion and commerce flowed like molten gold. His father, Mortwick Goldheimer, was a visionary couturier whose exquisite designs had captivated goblin nobility across three kingdoms, and his boutique—The Golden Seam—was the crown jewel of their district. Young Synvark grew up surrounded by silks, velvets, and threads of every conceivable hue, learning the delicate art of tailoring from his father's meticulous hands. When Mortwick suddenly collapsed during a spring collection unveiling, Synvark's world shattered like poorly tempered glass. His uncle Kragbolt, a jealous merchant with a sharp eye for profit but no eye for artistry, swooped in with legal documents and hollow condolences, seizing control of The Golden Seam before Synvark could even comprehend his grief. Desperate to keep the boutique in the family, Kragbolt struck a deal that would haunt him for years to come—he sold his young nephew into indentured servitude with Stitchwell Garments, a factory that churned out shoddy, mass-produced clothing for the common masses. For three grueling years, Synvark's golden eyes watched the magic drain from fabric as he was forced to churn out endless reams of mediocre tunics and cloaks, his father's legacy buried beneath quotas and callousness. But fate, it seemed, favored those with ambition burning hotter than dragon's breath. When a shipment inspection revealed that Synvark had secretly been improving the quality of Stitchwell's work—doubling their appeal—he leveraged this discovery into his own freedom, negotiating his release in exchange for a year of exclusive designs. Now, with newfound independence, golden eyes blazing with purpose, Synvark has set his face toward Goldheim, determined to reclaim his father's dream and prove that true craftsmanship cannot be sold, stolen, or forgotten.

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At a glance

What this public profile contains

This view-only profile includes a creator-written description; 11 labeled detail fields; 8 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Scatros
Connected worlds
0
Detail fields
11
Profile sections
8
Artwork images
1

Details

Type
Goblin
Alignment
Chaotic Good
Size
Medium
Armor class
15
Hit points
120
Speed
30
Challenge
10
Experience
5900
Languages
Common, Goblin, Elvish
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Deception, Persuasion, Sleight of Hand, Insight

Biography

Synvark Goldheimer was born beneath the luminescent spires of Goldheim, a sprawling goblin metropolis carved into glittering canyon walls where fashion and commerce flowed like molten gold. His father, Mortwick Goldheimer, was a visionary couturier whose exquisite designs had captivated goblin nobility across three kingdoms, and his boutique—The Golden Seam—was the crown jewel of their district. Young Synvark grew up surrounded by silks, velvets, and threads of every conceivable hue, learning the delicate art of tailoring from his father's meticulous hands. When Mortwick suddenly collapsed during a spring collection unveiling, Synvark's world shattered like poorly tempered glass. His uncle Kragbolt, a jealous merchant with a sharp eye for profit but no eye for artistry, swooped in with legal documents and hollow condolences, seizing control of The Golden Seam before Synvark could even comprehend his grief. Desperate to keep the boutique in the family, Kragbolt struck a deal that would haunt him for years to come—he sold his young nephew into indentured servitude with Stitchwell Garments, a factory that churned out shoddy, mass-produced clothing for the common masses. For three grueling years, Synvark's golden eyes watched the magic drain from fabric as he was forced to churn out endless reams of mediocre tunics and cloaks, his father's legacy buried beneath quotas and callousness. But fate, it seemed, favored those with ambition burning hotter than dragon's breath. When a shipment inspection revealed that Synvark had secretly been improving the quality of Stitchwell's work—doubling their appeal—he leveraged this discovery into his own freedom, negotiating his release in exchange for a year of exclusive designs. Now, with newfound independence, golden eyes blazing with purpose, Synvark has set his face toward Goldheim, determined to reclaim his father's dream and prove that true craftsmanship cannot be sold, stolen, or forgotten.

Attributes

Strength

12, modifier 1

Dexterity

16, modifier 3

Constitution

16, modifier 3

Intelligence

18, modifier 4

Wisdom

14, modifier 2

Charisma

20, modifier 5

Actions

Tailor's Precision

Make a melee attack with a needle, dealing 2d8 piercing damage and 1d6 poison damage.

Fashionista's Flair

Choose one ally; they gain advantage on their next attack roll and +2 to AC until the start of Synvark's next turn.

Goblin's Gambit

As a bonus action, Synvark can teleport up to 30 feet to an unoccupied space he can see.

Abilities

Master Tailor

Synvark can create magical garments that grant +1 AC to allies.

Goblin Resilience

Advantage on saving throws against poison and being frightened.

Fashion Sense

Can use Charisma for initiative rolls, gaining +2.

Cunning Action

Can take a bonus action to Dash, Disengage, or Hide.

Saving throws

strength

5

dexterity

7

intelligence

8

wisdom

6

constitution

6

charisma

9

Legendary actions

Stitch of Fate

Synvark can make a Tailor's Precision attack and regain 10 hit points if it hits.

Couture Conjuror

Create a magical garment that grants an ally temporary hit points equal to 2d10.

Fashion Revolution

All allies within 30 feet gain +1 to attack rolls and saving throws until the end of Synvark's next turn.

Damage resistances

Poison

Condition immunities

Frightened

Public creation

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