Artwork for Tal Varoth

Character

Tal Varoth

Created by Stroud

Tal Varoth is the leader of The Jhed, an ancient splinter group of the Jed'aii. They believed that pain removes fear, peace causes war, and war causes peace. Obedience to your leader is how you rise through ranks, is how you earn the right for the force to notice you. He recruited initiates, then stripped them of identity, left them as a hollow shell to be filled with blind obedience and painful dogma. When his understudy, Stroud, returned from a mission changed, his power was threatened. Stroud started teaching his students about things that were not included in the Jhed's dogma, Tal branded him as a heretic and sentenced him to be frozen in carbonite for 1000 years, seemingly securing his place as leader if the Jhed for the forseeable future. Later, his order started to fracture. The teachings of non duality and unity had done its damage. Followers drifted to other paths, the lies that the order was built on, broken. Tal's steadfast resolve, shattered. Filled with rage, he left for the same destination that his lead Inquisitor had returned from so many years ago. He found the same planet, with the same temple under the dune sea of Solarion.

Open in Summon Worlds

At a glance

What this public profile contains

This view-only profile includes a creator-written description; 15 labeled detail fields; 6 structured sections; 1 artwork image supplied by the creator.

Creation type
Character
Shared by
Stroud
Connected worlds
1
Detail fields
15
Profile sections
6
Artwork images
1

Details

Type
Humanoid
Race
Human
Class
Fighter
Gender
male
Alignment
Lawful Evil
Faction
Jhed
Size
Medium
Armor class
18
Hit points
150
Speed
30
Challenge
10
Experience
5000
Languages
Common, Nautilon
Senses
Darkvision 60 ft., Passive Perception 15
Skills
Intimidation, Athletics, Perception

Biography

Tal Varoth is the leader of The Jhed, an ancient splinter group of the Jed'aii. They believed that pain removes fear, peace causes war, and war causes peace. Obedience to your leader is how you rise through ranks, is how you earn the right for the force to notice you. He recruited initiates, then stripped them of identity, left them as a hollow shell to be filled with blind obedience and painful dogma. When his understudy, Stroud, returned from a mission changed, his power was threatened. Stroud started teaching his students about things that were not included in the Jhed's dogma, Tal branded him as a heretic and sentenced him to be frozen in carbonite for 1000 years, seemingly securing his place as leader if the Jhed for the forseeable future. Later, his order started to fracture. The teachings of non duality and unity had done its damage. Followers drifted to other paths, the lies that the order was built on, broken. Tal's steadfast resolve, shattered. Filled with rage, he left for the same destination that his lead Inquisitor had returned from so many years ago. He found the same planet, with the same temple under the dune sea of Solarion.

Attributes

Strength

20, modifier 5

Dexterity

14, modifier 2

Constitution

20, modifier 5

Intelligence

12, modifier 1

Wisdom

16, modifier 3

Charisma

18, modifier 4

Actions

Heavy Strike

Make a melee weapon attack. On a hit, deal 3d10 + 5 energy damage.

Force Push

Each creature in a 15 ft. cone must make a DC 16 Strength saving throw or take 4d6 force damage and be pushed 10 ft.

Shield of Darkness

As a reaction, reduce damage taken by 3d10 from one attack, reflecting half back to the attacker.

Ziggurat's Call

Once per long rest, summon a spectral ally that fights alongside you for 1 minute.

Abilities

Aura of Command

All allies within 10 feet gain a +2 bonus to attack rolls.

Indomitable Will

Once per long rest, Tal can reroll a failed saving throw.

Saving throws

strength

8

dexterity

5

constitution

8

wisdom

6

Damage resistances

Psychic

Public creation

Worldbuilding Context

Tal Varoth is a public character profile shared by Stroudthrough Summon Worlds. This view keeps the creator's public information together with clear attribution and links to any connected public Worlds; it does not add story details beyond the fields shown on the profile.

This creation is connected to Galaxy Far Far Away, where its details can support consistent characters, locations, lore, and ongoing storytelling across the wider World.

World connections

Appears in

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